Патч для обновления Rust версии:
до версии 2328/8137974(3.02.2022)
- 2326/8107008(28.01.2022)
- Added Snowmobile
- Added Arctic bases
- Added Spraycan tool
- Added Polar bear
- Added fire damage volumes for map makers
- Native auto walk and toggle crouch options
- Mute menu for managing muted players (next to chat input box)
- Added slots for tools in the Tool Cupboard
- Show total cost to reach items in Tech Tree
- Show how much Scrap you are holding on the Tech Tree
- Hide the Cancel button on the respawn screen to prevent accidental disconnects
- No longer get kicked out of looting if a player suicides while downed
- Show Patrol Helicopter on map
- Add option to require holding Jump to dismount vehicles
- Added popup to show repair costs when a repair fails
- Show downed teammates in orange in Team UI
- Added IO outputs to SAM site (similar to Auto Turrets)
- Added Defender mode to SAM site to defend against MLRS rockets only
- Can now sort Contacts by last seen
- Community UI is now scaled by client UI scale setting
- Add teleport2autheditem command (similar to teleport2owneditem)
- Using "ent who" on a sleeping bag will now show who the bag is assigned to
- Added a keybind to focus the player on the map screen
- Research bench will now warn you if researching an item that you already know
- Pattern boomers will now be censored by the censor signs setting
- Can no longer report the same player more than once every three minutes
- Physicssteps now admin-only command
- Hobo barrel can now be picked up
- Hobo barrel can now be repaired
- Reduced inventory size for crate_fuel
- Bears no longer spawn in the arctic
- Bears have less HP
- Bears are less hostile
- Fixed some map icons flickering when opening the map
- Fixed XOR switches sending a small burst of power during server restarts
- Fixed offset powerplant tire_stack mesh
- Fixed elevator exploits
- Fixed MipMap exploit
- Fixed Phone VM's clipping into the camera at wide aspect ratios
- Disabled Lunar new year fire crackers
Патч для обновления Rust версии:
до версии 2326/8107008(29.01.2022)
- 2325/7979692(6.01.2022)
- Обновление в честь китайского нового года.
Патч для обновления Rust версии:
до версии 2325/7979692(6.01.2022)
- 2324/7894930(16.12.2021)
- Отключены рождественские ивенты.
Патч для обновления Rust версии:
до версии 2324/7894930(16.12.2021)
- 2323/7815068(2.12.2021)
- Рождественское обновление.
Патч для обновления Rust версии:
до версии 2323/7815068(2.12.2021)
- 2322/7735644(18.11.2021)
- Enhanced First Person spectate
- Excavator supply drops
- Excavator 2.5x more yeild
- Failed code lock entry for after 8 failed attempts now locks out user for 15mins
- Exposed bear, boar and chicken populations in Server Admin UI
- Increased human AI line-of-sight responsiveness.
- Compound Bow moved to T1 Techtree
- Compound Bow loses condition while drawn back
- Reduced NVG grain and overlay intensity
- Fish can now be sold for more scrap at fishing village exchange
- MP5 NPC drop chance lowered
- Watch tower decay, health and craft time higher
- Table item craft no longer need metal fragments
- Higher forest density
- TechTree T2 electricity and car parts now on a separate branch
- [MLRS] Increased the target hit area, and rockets cluster less towards the centre. In general it's now better for larger bases vs. precision targeting.
- [MLRS] Increased the MLRS UI map zoom a little to make targeting easier (remember that it will show a marker you've placed as well).
- [MLRS] The MLRS UI now supports characters from other languages.
- [MLRS] The MLRS rocket explosion ground effect now plays at the true hit point rather than directly below the main explosion.
- [MLRS] Reduced MLRS rocket world model size and mass to 25% of actual size and mass. No more giant rockets.
- Fixed skull rock skin missing sound effects
- Fixed case where ammo would be lost when an auto turret reloads a weapon
- Animals no longer continue to attack player corpses.
- Animals will no longer attack players inside modular vehicles.
- Fixed desync exploit abused by some private hack providers
- Fixed gap exploit abused by a large number of hacks
- Fixed missions UI enabled on first open and requiring double click to close
- Fixed some mission typos, incorrect text and wrong reward amounts
- [MLRS] Fixed MLRS rocket backfire effects flashing on when entering LOD range.
- [MLRS] Fixed cassette recorders not sticking correctly to MLRS moving parts.
- Fixed SAM sites not shooting hot air balloons anymore
- The info panel for rocket ammo now shows their true maximum range instead of a semi-fabricated one.
- Fixed LOD issues on the excavator
Патч для обновления Rust версии:
до версии 2322/7735644(18.11.2021)
- 2321/7656581(4.11.2021)
- Исправление ошибок.
- Добавлен внутриигровой магазин предметов.
Патч для обновления Rust версии:
до версии 2321/7656581(4.11.2021)
- 2320/7626063(30.10.2021)
- Added MLRS
- Adding 4 desert military base monuments
- Added MLRS Ammo
- Added MLRS Targeting module item
- Undo Redo support for painting
- Search option when browsing shops at marketplace
- Can now loot items in campervan storage while it's on a lift
- Can now use hand gestures while crouching (doesn't apply to dances)
- New entity.downloadsign convar downloads sign data to the game folder in png form (admin only)
- Reduced horse dung
- Added "hits" to combat log (how many previous objects a projectile has hit)
- Added "integrity" to combat log (how much of its maximum damage % a projectile did)
- Added "travel" to combat log (the time a projectile has traveled for)
- Added "mismatch" to combat log (how much the client trajectory differs from the server trajectory)
- Fixed "Too close to monument" errors appearing when other placement problems were to blame
- Diving mask UI is now lit better while underwater in daytime
- Fixed screen overlays (Diving goggles, heavy plate helmet) being affected by UI scale
- Player inventory doesn't open up for a frame when a player is looted in a demo
- Fixed tool cupboard stacking using table deployable
- Fixed multiple rock terrain gaps
- Fixed various TC stacking methods
- Fixed a small gap in armored door double's hatch
- Fixed armored door inconsistent hatch LODs behaviour
- Fixed bonkers AO map on wooden doors gibs
- Fixed foundation.steps.stone wrong gibs assigned
- Blocked double jump through gas station extension ceiling
- Fixed Player IO ent button LODs kicking in way too soon
- Fixed floating decor in water_well_a
- Fixed grass missing in front of supermarket
- Fixed floating electric wire at stables_a
- Fixed missing keypad on compound farming vending machine
- Fixed a hole by Military tunnels mine entrance rocks
- Fixed inaccurate shadow proxies of lighthouse
- Fixed multiple deployment issues with beachchair
- Removed Halloween
Патч для обновления Rust версии:
до версии 2320/7626063(30.10.2021)
- 2318/7491556(7.10.2021)
- 2320/7618402(28.10.2021)
- Исправлены случайные вылеты.
- Мелкие фиксы.
Патч для обновления Rust версии:
до версии 2318/7491556(7.10.2021)
- 2314/7285713(2.09.2021)
- New Camper Module
- New F1 Admin UI
- Added Missions system
- Added a search text box to the skin picker in the Repair Panel and Crafting menu
- Added a button to enter the last entered code in the code lock (can also press Reload to trigger the button)
- Added an Aim Down Sights sensitivity multiplier (acts as a multiplier on base sensitivity eg. 0.5 mouse sensitivity x 0.5 ADS sensitivity = 0.25 sensitivity while aiming)
- Item descriptions now scale to fit long descriptions in the Crafting menu
- Binoculars now fade in/out twice as fast and start at the lowest zoom setting
- Can now voice chat while painting signs
- Sign painting will no longer use a low resolution texture on low graphics settings
- Show the total amount of an item in your inventory on the item pickup pop up in the bottom right of the screen
- The planter inventory can now only be accessed by looking at the edge of the planter
- Large planters now snap to the centre of foundation and floor blocks (hold Sprint to disable)
- Flipped boats should now reliably flip rightside up with one push
- Looking at vehicles that have no seats left will now show as Occupied instead of showing a Mount option that won’t work
- Painted signs can now be picked up (includes empty picture frames and neon signs) without losing their painted data
- Unpainted signs can now be stacked up to 5
- Painted signs have a small icon in their inventory and clicking on them will show the painted data
- Increased range of light source in painting UI so large signs aren’t partially illuminated
- The sign painting UI will now remember the rotation of the last sign that was painted (per session)
- Open/closing doors while crawling now takes three seconds
- When attempting to build too close to a monument the error message will now display the translated name of the monument (instead of “Can’t build here”)
- Improved several placement error messages
- F4 and F9 keys are no longer hardcoded to screenshots, added screenshot.takescreenshot and screenshot.takehiresscreenshot that can be bound as needed
- Right clicking scrap while a research panel is open will put the scrap in the bottom slot
- Lowered volume of audio static in the background of boom boxes, speakers, etc
- Right clicking a pumpkin in the inventory will now move the pumpkin to the belt instead of clothing
- Ceiling light can now be repaired more reliably from below
- Worms and grubs will go the inventory by default instead of the belt
- Auto Turrets now automatically self-auth when placed (like TC’s)
- Added an Assign to Friend option to Auto Turrets
- Any team members in the Assign to a friend Sleeping Bag/Auto Turret UI will now appear first in the list
- Don’t show steam ID’s on Sleeping Bag/Auto Turret friend UI while streamer mode is active
- Human skulls being sold in vending machines will now display their name in the tooltip
- Item search in crafting menu should now disregard accented characters when filtering (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
- Supply Drops now have small lights that activate at night
- [Admin] entity.deleteby now accepts multiple steam ids
- [Admin] Added entity.deletebytextblock that parses a text block for steam ids (eg. can use the results of “ent auth”)
- Added "cargoshipevent" command for server owners to start the cargo ship event
- Horses now produce dung more often
- Dung yeilds more Fertilizer
- Added custom junkyard prefabs for map makers
- Military tunnels NPCs no longer respawn while players are inside tunnels
- Military tunnels elite crates respawn inline with AI (no more looting elite crates with no AI spawned)
- Added small (50) MinDistanceDifferentType to roadside monuments
- Less strict locker placement
- Added "Copy" and "Clear" to the console UI
- Reduced crafting time of all modular car engine components from 30s to 10s
- Fixed garage doors blocking placement on the floor above them while open
- Running a dedicated server will no longer set graphics quality to 0 on clients on the same machine
- Fixed issue where binding a key to nothing that was also a default key wouldn’t save correctly and the binding would be lost on next boot (can now unbind mouse wheel)
- Fixed glowing hair in player inventory preview
- Fixed issue where players would get stuck in a placeholder dance when respawning if they were dancing when killed
- Fixed Boom Box loading incorrect URL after a player leaves and enters network range or after a respawn
- Fixed tanker car module not getting properly disconnected from water sources when moving
- Fixed Small sign stacking
- Fixed elevator exploits
- Fixed excessive explosion force on the chinook
- Fixed cargo ship layouts breaking during server restart
- Fixed paddle glow outline being flipped
- Removed Gravis Island from Facepunch servers