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KosiakS

Просвещённый
Команда форума
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Список изменений:
  • Re-designed the entire progression
  • Most machines can be disassembled by the construction hammer once again
  • Enabled characer customisation preview
  • Added Mangatang map
  • Added hard radiation gating to biome transitions
  • Added AWM Sniper rifle
  • Added placeholder scout rifle
  • Added multiple workbench tiers
  • Added multiple tiers of clothing geared at each biome
  • Added yellow forest biome
  • PVP weapon damage now scales up on high tier creatures
  • EmoteManagerServer.BeginEmoteServer now makes sure emote index is in range
  • Fixed standard roach engine being the wrong slot type (is now roach engine instead of roach paint mask)
  • Improved accuracy of the inside rock check
  • Fix for item custom colors not serializing the alpha channel properly
  • Added console command 'teleport <x> <y> <z>' for admins to warp to a specific position
  • Swapped positions of stone and iron ore in the Automatic Red Drill loot tree, stone now drops more frequently than iron ore
  • ServerConfig.ChatDeathMessagesEnabled now works correctly again
  • Most machines can now be picked up / disassembed with the construction hammer removal option
  • Fixed a bug where wood log resource nodes weren't showing cracks when being harvested
  • Added a new scaled PVE damage type which applies damage to creature types evenly, ignoring health scaling due to progression (its like PVP damage for creatures)
  • Fixed crafting icons not displaying custom colors
  • Added scout rifle weapon type which is a fast firing, semi-auto rifle
  • Reduced bow refire and draw back speed back to legacy levels
  • Construction hammer attachment points no longer show in owned cells you aren't authorized on
 
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