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Обновление Rust 2037 за 24.11.2017

Тема в разделе "Обновления", создана пользователем KosiakS, 24 ноя 2017.

От KosiakS 24 ноя 2017 в 08:45
  1. KosiakS

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    Команда форума

    11 ноя 2014

    Список изменений:
    • Add ability to define custom falloff/spread/spatial blend curves on a sound by sound basis
    • New tree sounds
    • Added locational armor information when hovering over player preview
    • Added Bulletproof Glass
    • Added Explosive information panel
    • Added Armor Information panel
    • Added Seed information panel
    • Added Weapon Mod information panel
    • Ensured that the save coroutine does not crash when entity serializations throws an error
    • Window bars inserts are thinner (improved visibility)
    • Removed occluder meshes from building blocks (performance, memory usage)
    • Removed some unused components (memory usage)
    • Netting has larger ladder volume to allow climbing over frames
    • Dud explosives fall off moving objects
    • Fallen dud explosives never explode on pickup
    • Tree Minigame X's start relative to initial hit
    • Tree Minigame X's rotate less each hit
    • Can wear bandana with Bucket/Wood/Riot Helmet
    • Tree Minigame X's only rotate in one direction
    • Fixed spinner been placed in building block areas
    • Fixed ghosting/trail in inventory player preview caused by temporal anti-aliasing
    • Fix volume jump when a sound that's already fading out is told to fade out again
    • Fixed Explosives thrown on other explosives not attaching
    • Fixed dud explosives acting as garry's mod thrusters
    • Fixed quickcraft lag when looting lots of items
    • Fixed lag from map doing processing even when closed
    • Bone Armor now protects legs as well as chest
    • Bandana and wolf headdress protection reduced
    • Fixed arrow protection being different than bullet protection
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