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Обновление Rust 2051b за 20.01.2018

Тема в разделе "Обновления", создана пользователем KosiakS, 18 янв 2018.

От KosiakS 18 янв 2018 в 21:44
  1. KosiakS

    KosiakS
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    Регистрация:
    11 ноя 2014
    Сообщения:
    1.027
    Симпатии:
    786
    [​IMG]

    Список изменений:
    • Добавлен фикс запуска игры.
    • Обновлён лаунчер.
    • Added third person aim down sight sounds
    • Added third person grenade sounds
    • Added third person bandage sounds
    • New binocular sounds
    • New flashlight sounds
    • Admins can get combat log of other players
    • Admins get warnings when anti hack is disabled
    • Added new Hazmat suit
    • Water jug admire animation updated
    • Salvaged hammer admire animation updated
    • Water bucket admire animation updated
    • Wooden spear admire animation updated
    • Stone spear admire animation updated
    • Flamethrower admire animation updated
    • Satchel charge admire animation updated
    • C4 admire animation updated
    • Bow admire animation updated
    • Optimized workshop skin download processing
    • Optimized game object memory usage
    • Optimized skin icon memory usage
    • Optimized skin icon loading
    • EAC SDK update
    • Combat log no longer takes count parameter (uses combatlogsize value instead)
    • Increased junk pile respawn time from 20 to 30 minutes
    • Eliminated GC from voice recorder
    • Jack O Lantern can be picked up
    • Jack O Lantern only accepts wood
    • Small Furnace now emits heat
    • Can rotate tool cupboard after placement with hammer
    • Added Building Blocked zone around Helicopter crash site
    • Must wait 30 seconds to repair a structure after it was damaged
    • Hazmat suit now reserachable and craftable
    • Fixed an exploit near Military Tunnels entrance allowing players to go out of bounds
    • Fixed an exploit inside the Military Tunnels allowing players to build in unintended areas
    • Fixed maximum anisotropic filtering not being set correctly for certain textures
    • Fixed community UI exception
    • Fixed weapon holster exception
    • Fixed HTTP image exception
    • Fixed various Unity exceptions
    • Fixed network stream exception
    • Fixed skin loading exception
    • Fixed planner exception
    • Fixed bloom exception
    • Fixed exception in voice recorder
    • Fixed terrain hole at launch site on Hapis
    • Fixed shelves been placed on Roads
    • Fixed Jack O Lantern can no longer be placed through walls
    • Fixed Vending machine not been destroyed if construction no longer exists
    • Fixed chairs been placed inside trees and clutter (Exploit fix)
    • Fixed not being able to rotate workbenches when deploying
    • Fixed AutoTurrets not losing any health upon pickup
    • Dropbox can no longer be placed under water
    • Fixed Small Refinery not generating charcoal
    • Fixed arrowheads not showing up in outlines
    • Fixed explosive bullet damage being too high
    • Retired viewmodel layer (unused)
     
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