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KosiakS

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Список изменений:
  • Inside rock check has been made more robust and can deal properly with overlapping colliders
  • Added defensive checks for corrupted data during level loading, corrupted objects will be skipped over
  • Removed door overlap check on close from client. This prevents the client getting desyncronised from server
  • Improved construction validation checks on trapdoors and shacks
  • Fixed a bug with player colliders that could cause desyncs during player to player collisions
  • SimpleVehicleWindow.WindowName can now be overridden with
  • SimpleVehicleWindow.ExplicitWindowName (SDK change)
 
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