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KosiakS

Просвещённый
Команда форума
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Список изменений:
  • Instant kill triggers have been added to the border of the Diemensland map to stop players from wandering too far
  • No build colliders have been added to doors and the hatch preventing players from placing things inside their space while opened
  • Fixed a range of bugs related to crouch behaviour, player height is now synced with crouch state more reliably
  • Fixed the attachment dependency for the hatch, hatches will no longer destroy themselves incorrectly in unoccupied construction grids
  • Added a temporary no build zone to c4 explosions, this prevents defenders instantly replacing destroyed constructions
  • Improved player movement correction, desyncs should no longer allow players to briefly peek through walls, rocks and other geometry
  • Improved construction validation against machines, this fixes a range of bugs related to hiding an ownership stake inside a construction
  • Fixed the vehicle exit check so it correctly checks trees aren't blocking the exit, players should no longer be able to get inside trees
  • Reduced size of c4 collider and improved placement validation check, fixes a bug where you could place c4 inside a player to push them around
  • Improved UI performance while the character window is open
  • Added a check against invisible player names for player nameplates, if hidden characters are detected the players name will display as PLAYER instead
  • Removed ItemV2 experimental launch option in preperation for upcoming new experimental build
 
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