Список изменений:
- Fixed occasional occludee related errors
- Fixed new explosions not affected by fog
- Fixed lighting going dark sometimes; e.g. mining ores
- Fixed cave entrances sometimes closed in low graphics quality
- Fixed texture memory leak from paintable signs
- Fixed various bugs with the roof side walls
- Fixed bradley getting stuck by turning around in tight areas
- Moved props from launch site that were getting the APC stuck
- Fixed Bradley lights on gibs
- Fixed Bradley lights on during day
- Fixed NRE's when using 'spawn bradleyapc' command
- Fixed Helicopter muzzle flash always aiming up instead of at target
- Bradley coax actually aims directly at targets now
- Disabled engine-side dynamic batching
- Stripped some unused assets
- Optimized coroutine yield instructions
- Adjusted some memory pool buffer sizes
- Optimized file storage system
- Optimized texture processing library
- Optimized storage container hashing
- Optimized paintable signs
- Tweaked decor spawns
- Improved Oil Fireball effect
- Improved Explosion effect for Heli/Bradley
- Improved Debris effect for helicopter damage
- Improved helicopter searchlight visuals
- Bradley health doubled
- Bradley heals after 5 minutes of no damage
- Bradley loot table updated - far fewer explosives
- Learnable recoil patterns for Thompson/SMG
- Damage effects for Bradley