Список изменений:
- Added Lumberjack suit
- Added concrete hatchet
- Added concrete pickaxe
- Added prototype hatchet
- Added prototype pickaxe
- Added region server tags
- Added Hardcore gamemode techtree tax
- Updated Campfire model
- Updated furnace VFX
- Updated campfire VFX
- Updated cauldron VFX
- Improved server listings
- Update tag search behavior
- Added an option to cap framerate to 15 while window isn't in focus
- Improved visibility of clusters of vending machines on map
- Horse idle animations will no longer be synced
- Radio stations can now be updated mid-month without releasing client/server updates
- Added world position/seed/size to the F8 performance overlay (see debug.showWorldInfoInPerformanceReadout convar)
- Added "entcount" convar that returns all entities placed by a given player
- Added "authcount" convar that returns all TC's/Locks that a given player is authed to
- Can now toggle render layers in demos
- Improved train behaviour at end of line points
- Modular Car camper module can now be looted from the outside after the vehicle has been destroyed
- Furnace all slots now cook at the same time.
- Added progress bar when smelting items
- New burning icon for items
- Add a button to clear filters in the server browser
- Reimplemented dropdown menus in the options menu
- Train fuel wagons now contain more low grade fuel
- Debris building blocker now immune to explosive damage
- Added Hardcore gamemode Techtree tax
- Increased car storage module size from 18 to 48
- Increased Camper storage 12 to 18
- Increased Saddle bags 6 to 12
- Updated EAC to EAC EOS
- Updated inventory item handling sounds
- Added vent door open/close sounds (small radius)
- Fixed not being able to pickup wooden signs
- Further reduced chance of trees blocking ziplines
- Fixed some moving entities (horses, vehicles, etc) disappearing in demos
- Fixed some viewmodel sway issues in demos
- Player corpse ragdolls now collide with vehicles instead of passing through them
- Fixed a number of issues relating to ores dropping out of furnaces when overfilling.
- Fixed horses falling through the middle of the ramp construction block
- Fixed several out of bounds exploits
- Fixed viewmodels not appearing after reconnecting if player disconnects while gesturing
- Fixed hurt punch screen overlay occurring when the debug cam is active
- Fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate"
- Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them
- Fixed reflection probe / ambient light updating slower than intended
- Fixed several spawn populations theoretically being allowed to spawn on rail
- Fixed gate external stone gates displaying incorrectly at a distance
- Fixed fireplace output slots
- Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.