Список изменений:
- Reduced PvP bullet damage by 25% (Softcore)
- Containers can't be opened without building privilege (Softcore)
- When dying, you’ll now respawn with 50% of your inventory automatically (Softcore)
- Destroyed containers now create a destroyed version of themselves that saves 50% of your loot and can be repaired/picked up (Softcore)
- Destroyed Tool Cupboards will still apply building authorization for 48 hours, can only be repaired by owner (Softcore)
- Can now respawn one last time at a destroyed sleeping bag (Softcore)
- Added range visualizations to a variety of entities (Sprinkler, Heater, HBHF Sensor, Igniter, Auto Turret, Flame Turret, Shotgun Trap, Tesla Coil)
- New creative mode to turn entities on/off without power/fuel (see creative.AlwaysOnEnabled)
- Bread now heals over time instead of instantly
- Chicken coop now shows a list of all valid food items
- Added some more valid food like honeycomb and birthday cake
- Improved how we display the temperature changes from the warming/cooling teas
- Improved how temperature is displayed when inspecting beehives
- Improved the shield stamina bar sync with the server, especially with high latency
- Improved Bee Grenade description
- Show food spoilage level on the item icon using the condition bar (green bar on the left)
- Can now place parachutes on weapon racks
- New “clear_bushes_radius” admin command to clear client side foliage around the camera
- Removed legacy GameAnalytics system
- drawColliders now works in demos
- Fill in the default name of the weapon when exporting the mesh (Workshop Editor)
- Show all LODs of entities (Workshop Editor)
- Time of Day no longer progresses over time (Workshop Editor)
- Added a skybox rotation slider (Workshop Editor)
- First person hands skin colour now matches the spawned player (Workshop Editor)
- Improved server performance of server.playerlistpos command
- Command-line-arguments now overrule anything previously written to config
- Significantly reduced the physics overhead of inactive vehicles
- Parachutes can now be placed on weapon racks
- Pie recipe ingredient order is now standardised
- Improved temperature status readability for temperature tea consumable information panels
- Reduced the size of the sunflower world model to fix clipping issues and generally be less annoying
- Made Legacy Shelter Icon smaller
- Allow Bota Bag and Honeycomb in the Fridge
- Beehive Nuclei can now be composted
- Added visualisation volumes to a bunch of deployables
- Can now see others arrows loaded in bows/crossbows
- Fixed 3p revolver cylinder staying open if swapping weapons mid reload
- Fixed weapon attachments not loading properly when using server occlusion (affected silencer shots)
- Fixed sleeping players sometimes being invisible when using server occlusion
- Fixed HV rocket using regular rocket sounds
- Possibly fixed water IO not working properly after a server restart (server.useLegacySprinklerLoadProcess convar will revert to old behaviour)
- Fixed not being able to mount handcuffed players to the new ridable horses
- Car radio item drop/pickup/impact sfx now use the appropriate burlap sack sfx
- Fixed a gap under Canyon C
- Fixed a spot where players could get stuck between two boxes at Satellite Dish
- Fixed a cliff that players get under in Water Treatment Plant
- Fixed being able to wield weapons while mounted to ballistas
- Fixed being able to fire submarine torpedoes in safe zones
- Fixed cooking visuals not correct on hobo barrels in monuments
- Possible fix for emoji error when disconnecting from servers
- Possible fix for chicken egg drop server error
- Bee Grenades now properly assign their owner (PvE)
- Fixed birthday cake not showing consumption info in Inventory
- Fixed wooden armour description referencing rope as a crafting ingredient
- Fixed some inconsistencies when switching to and from knight amour skins in a Repair Bench
- Fixed reskinning a Fridge turning off the IO light
- Fixed MIDI errors when running on a Mac
- Fixed takeScreenshot command turning off TSSAA
- Fixed F1 grenade throwing errors (Workshop Editor)
- Fixed being able to steal armor inserts or weapon mods from a surrendering player
- Can no longer fire torpedoes from within a safe zone
- Orchid, rose and sunflowers now show the correct icons in the growables UI.
- Fixed any force-dropped items remaining locked when surrendering.
- Fixed Beehives not working properly in the snow/desert
- Fixed Beehives having a secret 6th slot that would fill up and not be able to be emptied
- Fixed Beehives putting logs in server console
- Fixed inventory radiation protection amount moving up/down depending on order of items in armour slots
- Fixed items sometimes keeping cooking icon if they are removed from the Electric Furnace mid cook
- Fixed vending machines showing rope as '0 ft'
- Fixed 'ent kill' killing building blocks behind dropped items
- Fixed boxes, locker, fridge and vending machines gibs not using skins
- Some fixes on entities missing their owner ids
- Fixed powered searchlights not lighting up in some cases
- Fixed players getting stuck in a noclip cycle when respawning partially inside of an object
Rust 2585 (3.04.2025/17965322) можно скачать по любой из этих ссылок:
Патч для обновления Rust 2583/17712708 до версии 2585/17965322:
- Скачать патч с CloudMailRu | PixelDrain | KF | GoFile | Торрента