Rust - 2036\17.11.2017 | Rust Legacy - 12.03.2015 | HurtWorld - 0.3.8.9
HurtWorld ItemV2 - 0.4.8.1
- Исправлен звук падающего дерева.
- Мелкие фиксы.
- Failsafe for occasional stuck bush rustle sounds
- Fixed song shuffling
- Fixed repeated phys impact sounds when an item is stuck inside something
- Fixed occasional attempts to unload music clips that aren't loaded yet
- Fixed projected decals not showing sometimes
- Fixed player motion blur popping when swapping LODs
- Fixed beard sometimes not showing
- Fixed hair motion vectors; used in motion blur and TSSAA
- Fixed hair-related memory leak
- Fixed TSSAA on inventory player preview
- Fixed TSSAA related black sludge
- Fixed TSSAA related water shoreline flickering
- EAC SDK update
- Cave reverb tweaks
- Beenie hat deforms hair when worn
- Workbench can no longer be locked
- Improved TSSAA performance and reduced GPU ram usage
- Trees can be knocked down by explosions
- Trees yield half res during harvesting and half as finishing bonus
- Added Tree Minigame
- Added Falling Trees
Finally! Harvesting trees just became a little less boring: I've added a mini-game similar to harvesting nodes.
It's pretty straightforward. You hit the tree, a spraypainted mark appears where you should hit it next. Every time you hit one of the marks, your gathering multiplier increases, meaning you'll harvest the tree faster.
You may notice that you're gathering fewer resources than before with the same tools....
- Мелкие исправления.
- Исправили сохранение серверов.
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