Список изменений:
- Added Digital Clock
- Added Wallpaper
- New Colour Blind Accessibility Options
- Re-enabled underground network layer
- GCO Weapon attachment
- Reworked all effects on the Patrol Helicopter and its weapons
- Typing “quit grass” into the console will no longer quit the game, the command needs to be “quit” exactly
- Implemented community UI PR #63 - Improved countdown formats (thanks DezLife)
- Resized the Tutorial Button in the Main Menu
- Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
- Added input fields to the skin workshop item editor sliders, so you can type in values directly
- A ton of localization improvements: right-to-left languages support, less truncated strings, and more screens translated
- Improved building error messages clarity, added new detailed errors
- Added error messages when failing to deploy the tin can alarm wire
- Added a game tip explaining how to wire the tin can alarm
- Dynamic vendor pricing now updates every 3 hours on monthly servers, 2 hours on biweekly and 1 hour on weekly
- New convar for hiding clouds: 'global.disable_clouds'
- 'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before)
- Added 'refillvitalsall' command to refill the vitals of all players and bots active on the server
- Fixed a case where switching HLOD convars would result in monument geometry not rendering
- Fixed horses and ladders not parenting to the swing bridge at Harbor monuments, allowing access to the Cargo Ship
- Fixed car parts loot container sometimes spawning underground on junkpiles
- Added “server.uselegacyworkbenchinteraction” that enables the old Workbench UI (for mod backwards compatibility)
- Fixed case where Bradley’s name/image would appear incorrectly on the death screen
- Fixed right clicking pings on the map would delete random map markers, now deletes the pings
- Fixed being able to dance while mounted
- Removed a large invisible collider behind the interior ladder at Dome
- Fixed game tips and chat being obscured by binoculars
- Fixed being able to reskin doors on armoured Hot Air Balloons, allowing locks to be placed
- Picking up a door with a door controller attached now gives you back the door controller
- Added two new prefabs for map makers to allow barricades in custom monuments
- Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
- Fixed stackable items with a different skin being merged together when dropped on the ground, losing their skin properties
- Fixed player names being leaked in streamer mode by the message showing "You cannot assign (name) a bag, they have reached their bag limit!"
- Fixed Tin Can Alarm wire being deployable on terrain holes
- Fixed IO hose grey missing material
- Fixed some issues with train wagon uncoupling, this should behave much more reliably now
- Fixed loot train wagon coupling points not always visually pointing towards the other coupling
- Fixed a minor lighting bug on procedural roads
- Fixed Pedal Trike behaving strangely sometimes, tipping over easily
- Fixed small dropped items like cassette tapes stalling the Hot Air Balloon
- Fixed some problems with Motorbike Sidecar collisions
- Fixed Helicopter gunner being able to shoot themselves if the helicopter gun was fired while the helicopter was flying backwards at high speed. This was caused by a delay between the vehilce's position and the player collider's position that's now fixed
- Fixed cabin debris in the locomotive not using LODs correctly
- Fixed Motorbike speedometer not showing speed when reversing
- Fixed NPC vending machines not counting blueprint versions of objects correctly
- Fixed Travelling Vendor killing sleepers at the side of the road
- Patrol Helicopter now flies at 30m above whatever terrain height is below it (rather than fixed 30m)
- Patrol Helicopter death state will no longer happily clip into ground
- Nametags are now re-enabled when leaving a demo
- Fixed refillvitals command showing a water damage indicator on screen when used
Rust 2556 (15604443/5.09.2024) можно скачать по любой из этих ссылок:
Патч для обновления Rust 2555/15223417 до версии 2556/15604443:
- Скачать патч с CloudMailRu | PixelDrain | KF | GoFile | Торрента