Список изменений:
- Added jungle biome
- Rivers are now longer, wider and deeper and require swimming to cross them
- New Ziggurat monument
- New Jungle Remnants monuments
- New Boomerang weapon
- New Blow Pipe weapon (with 4 darts)
- Snakes
- Crocodiles
- Tigers
- Panthers
- New Vine Swinging trees
- Big cat pie
- Sunlight stat on chickens now increases much faster
- Chicken coop has been resized to more neatly fit on a single foundation (and has snapping)
- Added a freezing icon when an item is being refrigerated
- Vending Machine can now operate as a Fridge
- Re-enabled network cache on many IO entities (improved server performance)
- Improved rendering performance of powered Industrial Conveyors
- Added Ambient Occlusion Map to the following assets: Baseball Cap, Beenie Hat, Bone Knife, Bolt Rifle, Hammer, Hatchet, Hide Pants, Hide Shoes, Hoodie, Long T-shirt, Longsword, LR300, M249, MP5, Pants, Pickaxe, Riot Helmet, Rug, Salvaged Hammer, Sandbag Barricade, Snow Jacket, Spinning Wheel, Sword, T-shirt, Thompson, Vagabond Jacket, Waterpipe Shotgun, Wood Storage Box
- Added Specular Map to the following assets: Beenie Hat, Hide Pants, Hide Shoes, Hoodie, Leather Gloves, Sandbag Barricade
- Improved interior UV's for Wood Storage Box, improving the look of transparent skins
- Rustige Egg specular glare is now balanced across all variants
- Increased Locker skinned texture resolution
- Improved Hatchet Third-Person model and LODs
- Poison vital UI now appears when you're poisoned
- Added weapon sight present in First-Person to the Third-Person model on Double Barrel Shotgun. It is also now skinnable
- Added interior geometry and UV's for Large Wood Box, allowing for better transparency usage
- Item asset field on asset export in Workshop Scene will now automatically take the default asset name unless the user adds a custom name
- Rivers and lakes now have underwater effects
- Improved underwater visuals
- Fixed horses not triggering laser detectors
- Fixed being able to mute some game sounds when changing audio setting
- Fixed not being able to clear authed players when the Tugboat/Turret was at maximum authed player count (softcore)
- Fixed destroyed bags turning back into regular bags on server restart (softcore)
- Fixed container not preserving the correct amount of loot when destroyed (softcore)
- Fixed being able to lose items by reskinning high gates while dropped items are nearby
- Fixed harsh LOD popping and reduced bloom effect on new Rustige egg
- Fixed TMP errors when using an IME while typing in chat (Chinese, Japanese)
- Fixed computer station being used to clip through doors
- Fixed an issue that allowed players to stop auto turrets from firing
- Fixed some formatting issues when displaying non-English characters in the chat
- Can no longer put out satchels through walls with the water pistol
- Fixed error when painting on spinning sign
- Fixed ‘ent auth’ command not working on tugboats
- Fixed dropping an item while dancing resulting in an invisible local weapon
- Fixed eggs that were hatching in a chicken coop getting stuck if the server restarts
- Fixed flamethrowers marked as shield compatible in the UI
- Can no longer cover ladder hatches with rugs
- Fixed the interior boxes on the hackable crate sometimes disappearing
- Fixed an issue locking your character in place when renaming sleeping bags (among other cases), if a controller was connected (set accessibility.senduinavigationevents to true if controller input is needed)
- Event lootboxes can now fill the hotbar if inventory is full
- Fixed Miner Hat reverting to vanilla skin while on
- Fixed a case where XOR switches incorrectly send power on server restart
- Fixed door gibs not reflecting door skin
- Fixed UV's on destroyed gibs models for Double Wooden Door, Double Armored Door, Industrial Door
- Fixed all downloadable Workshop meshes, resetting position, rotation, scale and centered pivots. The transforms are now also now non-inverted
- Fixed Crossbow's UVs in Third-Person, they now display skins correctly
- Fixed Hatchet's UVs in Third-Person, they now display skins correctly
- Fixed LR300's normals on dust cover in First-Person
- Fixed Custom SMG displaying incorrect material on the grip in First-Person
- Fixed NRE with F1 Grenade in Workshop Scene
- Fixed player hands appearing red in Workshop Scene
- Fixed assets LODing out too quickly in Workshop Scene. They will now still be visible at distance
- Miner's Hat now uses correct Specular workflow
- Miner's Hat now displays skins correctly when the light is turned on
- Fixed Arrows not displaying correctly in Third-Person for the Hunting Bow, Compound Bow and Crossbow
- Fixed Custom SMG sights being different in the Third-Person model compared to the First-Person model
- Fixed an exploit allowing heavy armor on horseback
Rust 2588 (1.05.2025/18310825) можно скачать по любой из этих ссылок:
Патч для обновления Rust 2585/17965322 до версии 2588/18310825:
- Скачать патч с CloudMailRu | PixelDrain | KF | GoFile | Торрента