Rust 2588 за 1.05.2025 (Jungle Update)

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Список изменений:
  • Added jungle biome
  • Rivers are now longer, wider and deeper and require swimming to cross them
  • New Ziggurat monument
  • New Jungle Remnants monuments
  • New Boomerang weapon
  • New Blow Pipe weapon (with 4 darts)
  • Snakes
  • Crocodiles
  • Tigers
  • Panthers
  • New Vine Swinging trees
  • Big cat pie
  • Sunlight stat on chickens now increases much faster
  • Chicken coop has been resized to more neatly fit on a single foundation (and has snapping)
  • Added a freezing icon when an item is being refrigerated
  • Vending Machine can now operate as a Fridge
  • Re-enabled network cache on many IO entities (improved server performance)
  • Improved rendering performance of powered Industrial Conveyors
  • Added Ambient Occlusion Map to the following assets: Baseball Cap, Beenie Hat, Bone Knife, Bolt Rifle, Hammer, Hatchet, Hide Pants, Hide Shoes, Hoodie, Long T-shirt, Longsword, LR300, M249, MP5, Pants, Pickaxe, Riot Helmet, Rug, Salvaged Hammer, Sandbag Barricade, Snow Jacket, Spinning Wheel, Sword, T-shirt, Thompson, Vagabond Jacket, Waterpipe Shotgun, Wood Storage Box
  • Added Specular Map to the following assets: Beenie Hat, Hide Pants, Hide Shoes, Hoodie, Leather Gloves, Sandbag Barricade
  • Improved interior UV's for Wood Storage Box, improving the look of transparent skins
  • Rustige Egg specular glare is now balanced across all variants
  • Increased Locker skinned texture resolution
  • Improved Hatchet Third-Person model and LODs
  • Poison vital UI now appears when you're poisoned
  • Added weapon sight present in First-Person to the Third-Person model on Double Barrel Shotgun. It is also now skinnable
  • Added interior geometry and UV's for Large Wood Box, allowing for better transparency usage
  • Item asset field on asset export in Workshop Scene will now automatically take the default asset name unless the user adds a custom name
  • Rivers and lakes now have underwater effects
  • Improved underwater visuals
  • Fixed horses not triggering laser detectors
  • Fixed being able to mute some game sounds when changing audio setting
  • Fixed not being able to clear authed players when the Tugboat/Turret was at maximum authed player count (softcore)
  • Fixed destroyed bags turning back into regular bags on server restart (softcore)
  • Fixed container not preserving the correct amount of loot when destroyed (softcore)
  • Fixed being able to lose items by reskinning high gates while dropped items are nearby
  • Fixed harsh LOD popping and reduced bloom effect on new Rustige egg
  • Fixed TMP errors when using an IME while typing in chat (Chinese, Japanese)
  • Fixed computer station being used to clip through doors
  • Fixed an issue that allowed players to stop auto turrets from firing
  • Fixed some formatting issues when displaying non-English characters in the chat
  • Can no longer put out satchels through walls with the water pistol
  • Fixed error when painting on spinning sign
  • Fixed ‘ent auth’ command not working on tugboats
  • Fixed dropping an item while dancing resulting in an invisible local weapon
  • Fixed eggs that were hatching in a chicken coop getting stuck if the server restarts
  • Fixed flamethrowers marked as shield compatible in the UI
  • Can no longer cover ladder hatches with rugs
  • Fixed the interior boxes on the hackable crate sometimes disappearing
  • Fixed an issue locking your character in place when renaming sleeping bags (among other cases), if a controller was connected (set accessibility.senduinavigationevents to true if controller input is needed)
  • Event lootboxes can now fill the hotbar if inventory is full
  • Fixed Miner Hat reverting to vanilla skin while on
  • Fixed a case where XOR switches incorrectly send power on server restart
  • Fixed door gibs not reflecting door skin
  • Fixed UV's on destroyed gibs models for Double Wooden Door, Double Armored Door, Industrial Door
  • Fixed all downloadable Workshop meshes, resetting position, rotation, scale and centered pivots. The transforms are now also now non-inverted
  • Fixed Crossbow's UVs in Third-Person, they now display skins correctly
  • Fixed Hatchet's UVs in Third-Person, they now display skins correctly
  • Fixed LR300's normals on dust cover in First-Person
  • Fixed Custom SMG displaying incorrect material on the grip in First-Person
  • Fixed NRE with F1 Grenade in Workshop Scene
  • Fixed player hands appearing red in Workshop Scene
  • Fixed assets LODing out too quickly in Workshop Scene. They will now still be visible at distance
  • Miner's Hat now uses correct Specular workflow
  • Miner's Hat now displays skins correctly when the light is turned on
  • Fixed Arrows not displaying correctly in Third-Person for the Hunting Bow, Compound Bow and Crossbow
  • Fixed Custom SMG sights being different in the Third-Person model compared to the First-Person model
  • Fixed an exploit allowing heavy armor on horseback



Rust 2588 (1.05.2025/18310825) можно скачать по любой из этих ссылок:

Патч для обновления Rust 2585/17965322 до версии 2588/18310825:



 
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