Список изменений:
- Removed scrap crafting cost from workbenches
- Greatly reduced scrap research costs
- Removed tech tree tax
- Blueprints wiped
- Added Mini Fridge deployable
- Added a full color picker when painting
- Added Box Sorting
- Added Vehicles tab to F1 menu
- Added static CCTV cameras to Cargo Ship and Ferry Terminal
- Medical syringes can be used on horses
- Improved monument puzzle reset mechanics
- Painting colourwheel & favourite colours
- Greatly improved in-game UI performance
- Optimized various entities such as Chippy Machines, Slot Machines, Phone booths, Wind Turbines and Sprinklers
- Vehicle health icon on the main vitals UI now represents a horse rather than a cog whilst mounting a horse
- Cooking workbench can now be used with foods of different spoil timer
- Food is now always refrigerated when in the arctic biome
- Elevators can now be connected to power on any level
- Buffed speed and reduced delay of Elevators
- Console commands now support chaining and multiple lines
- Added ability to see vending machine drone accessibility on the map
- Removed Semi Automatic Pistol from Water Well NPC
- Increased Jackhammer price at Water Well NPC
- Reduced L96 and Auto Turret drop chances from locked crates, re-added M4 Shotgun
- DPV now requires metal fragments rather than HQM to craft, and can be purchased from Boat Vendor NPC
- Removed Blue Keycard from outpost vending machine
- Improved jumping out of water onto sea junkpiles
- Made the "Hide Growable UI" an option in the settings
- Foliage now scales in instead of popping in, improved displacement effect
- Buffed Fish Pie comfort from 25% to 100%
- Gathered items now automatically go in the backpack if the main inventory is full
- Rewrote analytics code for reduced overhead (~20% GC activity with new code). Can be disabled with Analytics.UseV2 0.
- Improved server performance related to Vine Swings, Water Junkpiles, Buoys and Underwater Crates - they now turn off position changes if not interacted with.
- Optimized various commonly called server functions by skipping server profiler annotation for them.
- Further optimizations to UsePlayerUpdateJobs 2
- Diving tanks can now be refilled at the repair bench for free
- Added a gametip popup when trying to harvest too-hot helicopter/bradley debris
- ConVar command "setcctvcameracode" changed to "setrccode", now works on all remote controllables that use code identifiers
- Workshop: Added "Favourite Paths" menu to the file dialog
- Workshop: Added field for setting the steam workshop description of submissions
- Workshop: Added section for uploading custom workshop preview images
- Workshop: Added button with link to documentation/tips
- Workshop: Added support for female clothing prefab variants
- Workshop: Added menu for bulk importing textures that were previously exported
- Workshop: Added info menu for maximum texture resolution of materials on the selected item
- Added admin commands to execute commands on bots, e.g. bot.exec_command
- Fixed in-game store Steam DLC prices using the wrong currency symbol for some users
- Fixed 'Owned' tag overlapping with header text on limited store skin tiles
- General store items added to your cart are now translated correctly
- Fixed gallery arrow buttons showing up in the in-game store Soundtrack DLC page
- Fixed large backpack showing link to Krieg DLC in the repair bench
- Fixed halloween wallpapers in-game icons
- Fixed WireColorSettings.Get NRE
- Fixed UI_StoreGeneralTab.OnOpened NRE
- Fixed missing text in the premium screen
- Fixed horse gallop speed boosts showing as incorrectly calculated percentages on item descriptions, now shows as additional km/h
- Fixed horse buffs not disappearing from horse details UI when buff expires
- Fixed head missing on shadows cast from players wearing the krieg hazmat
- Fixed chat messages not being logged on the server
- Fixed some prefabs being inaccessible to custom maps
- Fixed an issue with the fridge model in the skin viewer
- Fixed the M15 semi pistol iron sight not glowing
- Fixed an exploit allowing access to the tech tree on the static tier 2 workbench on large oil rig
- Improved the perf command, perf 2 now only shows FPS and painting
- Fixed an issue with nametags being visible through walls
- Fixed worldmodels having no outlines on 44 items
- Fixed a rock poking into a tunnel in water treatment plant
- Fixed players getting killed when sleeping in their base, if built on top of a train station or in abandoned cabins
- Fixed buying a boat in fishing village teleporting nearby players into the water below
- Fixed not being able to hear voices of players when spectating or in invis
- Fixed issues with multiple people in invis seeing each other
- Improved light leakage through walls and corners
- Fixed a bug that capped the number of cameras added to a computer station at 256 combined characters
- Fixed a spot in fishing village getting players stuck
- Fixed deploy guide not rendering below water
- Fixed a bug that caused sprinklers to be visually on without any water flowing
- Fixed biome fog visibility being affected by draw distance
- Diving tanks can now be refilled for free at repair benches
- Fixed not being able to place barricades on ice bergs and ice sheets when close to a monument
- Fixed being able to place barricades on monument elevators
- Fixed drones being able to clip through ceilings
- Fixed freshly wiped servers starting at 12PM instead of 9AM
- Fixed spray can menu closing instantly when just inside interaction range
- Fixed contacts menu buttons sizing being broken
- Fixed being able to block static sam sites with tin can alarms
- Fixed binocular range text being blocked when wearing a heavy helmet at the same time
- The enable_marker_teleport convar can now be set from the server
- Fixed players in invis triggering halloween candy and xmas gift spawns
- Fixed frankenstein parts and masks not showing up in conveyor filters
- Fixed halloween candy star particles missing
- Fixed some broken radio stations
- Fixed laser detector detecting through walls, fixed it not being able to detect tugboats
- Potentially fixed NRE when players stop spectating others
- Reduced player pop-in(disappearing and appearing) on slightly angled terrain and ramps
- Fixed inconsistent depth of field in workshop when viewing guns
- Fixed file overwriting for downloading workshop models
- Added missing default file name when saving textures in the workshop
- Fixed cargo sailing through oil rigs sometimes when leaving the map
- Fixed store checkout page using the wrong background sprites
- Fixed always starting out on the death screen after joining a freshly wiped server
Rust 2604 (6.11.2025/20694628) можно скачать по любой из этих ссылок:
Патч для обновления Rust 2603/20511327 до версии 2604/20694628:
- Скачать патч с CloudMailRu | PixelDrain | KF | GoFile | Торрента