Список изменений:
- Added new wounded information
- Added Chat Emoji
- Added brick building skin
- Added procedural generation customization (world.configstring / world.configfile)
- Buffed the burst module weapon attachment
- C4 and satchel charges can now be placed on all vehicles again
- Less network data required for objects sitting on other moving objects
- Scaling free CUI layer now scales by resolution but still ignores the user’s UI scale setting
- Ping sfx are now affected by the Game Sounds UI slider
- Added a new model for the Laser Detector
- Added ammo world model variations to correlate with stack size
- Fixed a missing collider on the above-ground Work Cart
- Fixed not being able to swim through the door of tugboats that were sunk underwater at a steep angle
- Fixed players being pulled down with sinking tugboats
- Fixed Industrial Conveyor not respecting Maximum amount when transferring multiple Hazmat’s with different skins
- Fixed Industrial Conveyor failing to move an item if a broken version of that item is in the output container
- Upgrading the grade of a building block should be much less likely to destroy industrial pipes deployed along it
- Fixed ceiling blocks incorrectly destroying industrial pipes around them
- Gutting a fish now displays the correct item count popups above the vitals UI
- Fixed an extra viewmodel sometimes appearing when entering a safe zone
- Fixed “cinematic_list” command not working
- Can no longer place Towels underneath Foundations
- Fixed Slot Machines not having a shadow proxy box in the deposit slot
- Fixed SAR missing internal face on both viewmodel and world model - improved shading on world model LODs
- Fixed gaps in the RHIB
- Fixed RF Transmitter not having aerial extended in world model
- Fixed clipping and motion blur issues with the access cards
- Fixed position of the 16x scope on Homemade LMG so it doesn't clip into the face in 3rd person
- Fixed wrong gib rotation for the small storage box
- Fixed missing bottom faces on all LODs for the gears world models
- Fixed gaps in the WoodCrate model
- Fixed startup issues on macOS Sonoma
- Improved Steam auth NetworkIdentityFailure logging
- Fixed several issues with server side demo recording
- Fixed demo playback exceptions always stopping demo playback entirely
- Fixed a crate blocking players on the small oilrig docks
- Fixed collision accuracy at back of excavator, filled the room there to block LOS
- Fixed several locations in monuments where dropped items would clip under
- Fixed broken concrete rubble pile in the lighthouse
- Fixed holes in the lighthouse exterior
- Fixed getting stuck on pipes in arctic base
- Fixed position and sizes of the supermarket ceiling lights
- Fixed ceiling in one of the portacabins would disappear on low graphical settings
- Fixed several collision mesh issues for powerlines
- Fixed Abyss Torch being lit when dropped
- Fixed an invisible collider near the smoke stack on small oil rig
- Fixed a bug where some monument lights were glowing even when they were turned off