Rust 2592 за 3.07.2025 (Friends with Benefits)

Статус
В этой теме нельзя размещать новые ответы.
rust-%D1%81%D0%BA%D0%B0%D1%87%D0%B0%D1%82%D1%8C-jpg.4529

Список изменений:
  • New Main Menu Party system
  • New mission to unlock an Outpost spawn point
  • New deployable snapping system
  • Storage tanks added to Abyss DLC pack
  • Improved Procedural erosion
  • Turrets in peacekeeper mode now display a holster warning to offending players (like the old safe zones)
  • Optimized Turrets aiming calculations on the server
  • Applied new camera viewmodel animation to most older held items
  • Patrol Helicopter will only flee up to 1 grid tile
  • Patrol Helicopter will always flee towards a monument
  • Patrol Helicopter flee location is now shown on the map
  • Patrol Helicopter will no longer flee if attacked from a monument
  • Can now invite Friends to team from inventory (including offline players)
  • Can now invite players to team from RMB chat popup
  • Weapons are now holstered when surrendering
  • Added “fps.startlogging”, outputs a csv of frametimes (“stoplogging” to stop)
  • Spray Can now reskin large objects (external gates/walls) from further away
  • “Quit” command is no longer saved in F1 history between sessions
  • Added UI sounds slider (affects headshot sounds)
  • Improved performance when there are a large number of water bodies in the world
  • Wire slack controls now have dedicated keybinds
  • Can now bind mouse wheel movement to keybinds
  • Removed driftwood from buildable cave sections
  • Upped texture resolution on the Fridge in the Workshop from 1024 to 2048
  • The `lookingat` command now provides more useful information
  • Added `killbees` admin command
  • Snakes now handle LOS visibility better client-side
  • Fixed demolish timer restarting when reskinning large objects eg.external walls/gates
  • Fixed suicide cooldown timer being triggered in some cases when running the kill command but the player was invulnerable
  • Fixed UI flickering when multiple attack helicopters were entering and exiting the gunner UI
  • Fixed small boxes not casting shadows
  • Fixed powered water purifier calculation error causing lost water when transferring to an almost full container
  • Fixed spray can free spraying not working on some wallpaper pieces on the inside of roof blocks
  • Fixed case where Team UI would display incorrectly when switching servers or spectating
  • Fixed Tunnel and Underwater Dwellers still spawning if ai.scientist_spawners_enable is false
  • Fixed Vsync preventing limit FPS in background options from functioning
  • Fixed Menu FPS cap not always applying correctly
  • Fixed long server uptimes causing calorie consumption to be calculated incorrectly
  • Fixed long server uptimes sometimes causing freshly harvested food to spoil immediately
  • Fixed toggling streamer mode while connected to a server not resulting in censored nameplates
  • Fixed missing SFX when equipping the Tool Gun
  • Fixed being able to reskin the regular chair into an Ice Throne on Tugboats
  • Possibly fixed a rare error when equipping a bow
  • Network threading parameters are now admin only
  • Fixed X tree minigame not working properly on some vine swinging trees
  • Fixed not being able to reskin the computer station with the Spray Can
  • Fixed exception when cancelling a voicemail recording
  • Fixed all horses mounted on trophies using the same skin pattern
  • Fixed some impact FX flying away when shooting a Locked Crate on Cargo Ship
  • Fixed picking up a ladder on an external wall resulting in all other ladders on that wall getting destroyed
  • Fixed missing Photo item in Industrial Conveyor filters
  • Fixed Items category in Industrial Filters displaying as “#bp_deployables”
  • Fixed players getting stuck in fishing animation if they cancel by switching to a weapon
  • Fixed audio error when disconnecting from a server while on a moving train
  • Fixed missing interact icons when using the radial menu on berries
  • Fixed rare server error when a Hopper harvests a player corpse that is already partially harvested
  • Fixed players spawning with two rocks in the tutorial if they have the jungle rock skin selected
  • Fixed a way for players to clip inside moving trains
  • Fixed food spoil timer getting reset when shift clicking into a Cooking Workbench
  • Fixed a flyhack kick when jumping on a particular truck in Junkyard
  • Fixed player not dying when disconnecting underwater with a diving tank
  • Fixed missing SFX when opening/closing Excavator engine
  • Fixed Sleeping bag being slightly off centre
  • Fixed softcore looting restrictions not being respected if a player is downed and handcuffed
  • Fixed satchels that fizzle out getting detonated if they clip through a wall
  • Fixed rugs being very difficult to pick up with a hammer
  • Fixed being able to deploy stashes too close together
  • Fixed above water gibs moving in slow motion when spawned by an object that was below water
  • Fixed Chippy arcade machine not being repairable
  • Console commands debug.refillvitals, debug.refillvitalsall, debug.heal now also recover players if they are in the injured state.
  • Console command inventory.clearinventory playername now clears whole inventory of the target player.
  • Fixed graphics settings affecting icons generated, temporarily switches to Max (Workshop Editor)
  • Fixed pressing the randomise character button while a deployable is selected spawning a player (Workshop Editor)
  • Camera movement is no longer enabled by default (Workshop Editor)
  • Fixed some parts of meshes not appearing in icons, double armored door as an example (Workshop Editor)
  • Fixed harvesting scientists/players bodies not working when aiming at the head
  • Fixed being able to place drones inside inaccessible parts of monuments
  • Fixed an exploit that made it possible to get shelves floating in the air
  • Fixed being able to switch out items into containers that don't allow player input
  • Fixed player skin appearing completely white on certain resolutions and FOVs
  • Fixed sometimes getting noclip building errors when building near ramps and stairs
  • Fixed wood teas playing the wrong sound when consumed
  • Fixed being able to harvest items above stack size from animals and resources
  • Fixed some inaccurate colliders in launch site and on the oil rigs
  • Fixed being able to clip inside some containers in harbour
  • Negative modifiers such as incapacitate dart effects are no longer added to players in god mode
  • Fixed a loot exploit for handcuffed players in softcore mode
  • Fixed snakes occasionally trying to attack a non LOS target resulting in them just slithering away
  • Fixed Patrol Heli not flying above jungle trees
  • Fixed server side chat mutes not being properly saved



Rust 2592 (3.07.2025/19089949) можно скачать по любой из этих ссылок:

Патч для обновления Rust 2590/18748520 до версии 2592/19089949:



 
Статус
В этой теме нельзя размещать новые ответы.
Сверху