Список изменений:
- New Main Menu Party system
- New mission to unlock an Outpost spawn point
- New deployable snapping system
- Storage tanks added to Abyss DLC pack
- Improved Procedural erosion
- Turrets in peacekeeper mode now display a holster warning to offending players (like the old safe zones)
- Optimized Turrets aiming calculations on the server
- Applied new camera viewmodel animation to most older held items
- Patrol Helicopter will only flee up to 1 grid tile
- Patrol Helicopter will always flee towards a monument
- Patrol Helicopter flee location is now shown on the map
- Patrol Helicopter will no longer flee if attacked from a monument
- Can now invite Friends to team from inventory (including offline players)
- Can now invite players to team from RMB chat popup
- Weapons are now holstered when surrendering
- Added “fps.startlogging”, outputs a csv of frametimes (“stoplogging” to stop)
- Spray Can now reskin large objects (external gates/walls) from further away
- “Quit” command is no longer saved in F1 history between sessions
- Added UI sounds slider (affects headshot sounds)
- Improved performance when there are a large number of water bodies in the world
- Wire slack controls now have dedicated keybinds
- Can now bind mouse wheel movement to keybinds
- Removed driftwood from buildable cave sections
- Upped texture resolution on the Fridge in the Workshop from 1024 to 2048
- The `lookingat` command now provides more useful information
- Added `killbees` admin command
- Snakes now handle LOS visibility better client-side
- Fixed demolish timer restarting when reskinning large objects eg.external walls/gates
- Fixed suicide cooldown timer being triggered in some cases when running the kill command but the player was invulnerable
- Fixed UI flickering when multiple attack helicopters were entering and exiting the gunner UI
- Fixed small boxes not casting shadows
- Fixed powered water purifier calculation error causing lost water when transferring to an almost full container
- Fixed spray can free spraying not working on some wallpaper pieces on the inside of roof blocks
- Fixed case where Team UI would display incorrectly when switching servers or spectating
- Fixed Tunnel and Underwater Dwellers still spawning if ai.scientist_spawners_enable is false
- Fixed Vsync preventing limit FPS in background options from functioning
- Fixed Menu FPS cap not always applying correctly
- Fixed long server uptimes causing calorie consumption to be calculated incorrectly
- Fixed long server uptimes sometimes causing freshly harvested food to spoil immediately
- Fixed toggling streamer mode while connected to a server not resulting in censored nameplates
- Fixed missing SFX when equipping the Tool Gun
- Fixed being able to reskin the regular chair into an Ice Throne on Tugboats
- Possibly fixed a rare error when equipping a bow
- Network threading parameters are now admin only
- Fixed X tree minigame not working properly on some vine swinging trees
- Fixed not being able to reskin the computer station with the Spray Can
- Fixed exception when cancelling a voicemail recording
- Fixed all horses mounted on trophies using the same skin pattern
- Fixed some impact FX flying away when shooting a Locked Crate on Cargo Ship
- Fixed picking up a ladder on an external wall resulting in all other ladders on that wall getting destroyed
- Fixed missing Photo item in Industrial Conveyor filters
- Fixed Items category in Industrial Filters displaying as “#bp_deployables”
- Fixed players getting stuck in fishing animation if they cancel by switching to a weapon
- Fixed audio error when disconnecting from a server while on a moving train
- Fixed missing interact icons when using the radial menu on berries
- Fixed rare server error when a Hopper harvests a player corpse that is already partially harvested
- Fixed players spawning with two rocks in the tutorial if they have the jungle rock skin selected
- Fixed a way for players to clip inside moving trains
- Fixed food spoil timer getting reset when shift clicking into a Cooking Workbench
- Fixed a flyhack kick when jumping on a particular truck in Junkyard
- Fixed player not dying when disconnecting underwater with a diving tank
- Fixed missing SFX when opening/closing Excavator engine
- Fixed Sleeping bag being slightly off centre
- Fixed softcore looting restrictions not being respected if a player is downed and handcuffed
- Fixed satchels that fizzle out getting detonated if they clip through a wall
- Fixed rugs being very difficult to pick up with a hammer
- Fixed being able to deploy stashes too close together
- Fixed above water gibs moving in slow motion when spawned by an object that was below water
- Fixed Chippy arcade machine not being repairable
- Console commands debug.refillvitals, debug.refillvitalsall, debug.heal now also recover players if they are in the injured state.
- Console command inventory.clearinventory playername now clears whole inventory of the target player.
- Fixed graphics settings affecting icons generated, temporarily switches to Max (Workshop Editor)
- Fixed pressing the randomise character button while a deployable is selected spawning a player (Workshop Editor)
- Camera movement is no longer enabled by default (Workshop Editor)
- Fixed some parts of meshes not appearing in icons, double armored door as an example (Workshop Editor)
- Fixed harvesting scientists/players bodies not working when aiming at the head
- Fixed being able to place drones inside inaccessible parts of monuments
- Fixed an exploit that made it possible to get shelves floating in the air
- Fixed being able to switch out items into containers that don't allow player input
- Fixed player skin appearing completely white on certain resolutions and FOVs
- Fixed sometimes getting noclip building errors when building near ramps and stairs
- Fixed wood teas playing the wrong sound when consumed
- Fixed being able to harvest items above stack size from animals and resources
- Fixed some inaccurate colliders in launch site and on the oil rigs
- Fixed being able to clip inside some containers in harbour
- Negative modifiers such as incapacitate dart effects are no longer added to players in god mode
- Fixed a loot exploit for handcuffed players in softcore mode
- Fixed snakes occasionally trying to attack a non LOS target resulting in them just slithering away
- Fixed Patrol Heli not flying above jungle trees
- Fixed server side chat mutes not being properly saved
Rust 2592 (3.07.2025/19089949) можно скачать по любой из этих ссылок:
Патч для обновления Rust 2590/18748520 до версии 2592/19089949:
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