Список изменений:
- Introduced new machine "Bed" which now acts as your spawn point instead of ownership stake. Respawning at a bed will cause all beds you own to be on cooldown for 3 mins. If you want to spawn at your bed before that time you can buy back with amber placed inside the bed. Spawning at noob beach is always available.
- Crafting times have been removed, crafting is now instant and stackable items can craft multiple times at once
- Items can now receive upgrades from consumable 'fragment' items until an item's upgrade points are all spent
- When an item with fragments, name overrides or amber protection is used as a crafting material it will transfer them all to the new crafted item
- Item attachments are no longer consumed when placing a new attachment in an occupied slot
- Scope, Magazine and Tip attachments can be removed by right clicking on the item and selecting dismantle
- Added consumable item masks for the AWM and AR15, these will change the color pattern on the gun
- Added item colorer, drag one onto a customisable item to set new colors on the item. After applying the changes the item is updated and the item colorer is consumed
- Bloom is now active in the icon rendering system when enabled in graphics options
- Item links in chat will no longer appear as 'placeholder item' when the item link is the most recent message
- Fixed a bug where amber protected items could be destroyed during an unexpected server restart
- Fixed emission not being initialized properly from mesh attachments in uber shader
- Fixed dynamite icon not rendering properly
- Fixed issue where gear was not being re-equipped after applying a mutator (fragment upgrade, item renamer etc.)
- Fixed an issue where new vehicles from beacon drops would already be claimed
- Fixed a bug where Ultranium resource nodes were not applying radiation
- Fixed a bug where Ultranium resource nodes had the wrong collider
- CharacterMotorConfiguration is now published in mod asset manifests and can be replaced by workshop mods
- Fixed Gun Recoil Fragment applying the wrong stats
- Fixed Bow Draw Speed Fragment slowing down instead of speeding up draw speed
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