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KosiakS

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Список изменений:
  • Added ability to craft entry level bow, cold protection, pick and backpack to the workbench in fabricator form. This allows you to progress if you can't find a blueprint early on that you need. Recipies are more expensive than researched blueprints.
  • New impact framework fleshed out with a ton new impact sounds for different scenarios
  • Added bullet and arrow whizby effects
  • Buffed PVE damage on wood bow
  • Fixed bug in equipment where proxy players wouldn't show their correct animation state when loading in
  • Fixed bug where Items that didn't load fast enough wouldn't be equipped on proxy players, making them look like they were unarmed
  • Fixed AI navmesh in new diemensland towns
  • Hitbox specific armor stats have been added, when items with these stats reduce damage the matching item will lose durability
  • All creatures can now spawn at different rarities which creates changes to their appearance, behaviour and loot
  • The log resource node model has been updated and now has some biome specific variants
  • Fixed a bug where ragdolls could appear as the wrong color and randomly change colors
  • Fixed a bug where pickaxes could recolor your hat
  • High tier pickaxes will no longer generate with huge mining power values
 
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