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Experimental Обновление HurtWorld 0.5.5.0

Тема в разделе "Обновления", создана пользователем KosiakS, 12 апр 2018.

От KosiakS 12 апр 2018 в 17:05
  1. KosiakS

    KosiakS
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    Регистрация:
    11 ноя 2014
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    [​IMG]


    Список изменений:
    • Added player connection queue for full servers
    • Reserved slots can be added with the addreserved console command similar to addadmin
    • Several serverside optimizations
    • Optimized structure downloads
    • Many new gear items added
    • Balance tweaks to several gear items
    • Changed several gear crafting recipes so they work as upgrades transferring the installed fragments from the upgraded item into the new one
    • Removed pushing force from primary attack on spear, added secondary attack that only applies push force
    • Fragments have been categorized into 3 rarity tiers (uncommon, rare, legendary)
    • Fragments can now be recycled into fragment dust through the right click context menu
    • Fragment cases can be crafted from the wood workbench that give a random fragment from the appropriate tier when opened
    • Reduced steepness of many hills
    • Added no build areas to player spawn points that were missing them
    • Changed how rare creature spawns are calculated to give a more consistent spawn rate
    • Rare creature health increased
    • Rare Gavkus no longer run away
    • Fixed incorrect effect zone positions on Ultranium and Mondinium resource nodes
    • Player animators are now properly culled when off screen
    • [SDK] Fixed inspector issues with EntityBinaryEffect and EffectZoneBuilder
    • [SDK] Base content general clean up

    Перед скачиванием с MediaDisk читайте инструкцию!

    Пиратский клиент HurtWorld 0.5.5.0 можно скачать по любой из этих ссылок:
    Патч для обновления клиента 0.5.4.3 до версии 0.5.5.0:

     
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