
Список изменений:
- Default map changed to Diemensland
- Added new loot frenzy town event type
- Vehicle panels are permanently attached to chassis once again
- Vehicle wheels no longer take damage separately, they cannot be destroyed and pass on damage to the vehicle instead
- Players can now claim a vehicle of each type (goat, kanga, roach)
- Fixed a long standing bug that would cause Kanga to not turn after being picked up off the ground for a few seconds.
- Vehicle beacons now respawn a dead claimed vehicle, they cannot be placed if you don't own a vehicle of that type or it isn't destroyed
- Players can self destruct vehicles they own, this timer can be started from the character options window
- The goat spawn beacon will auto-claim the dropped goat if the player does not currently own a goat
- Vehicle disassembly wrench added to vehicle crafter
- Added vehicle engine unstable upgrade extender, this fragment costs nothing to apply and has a 50% chance of adding an extra upgrade point, if this fails the engine is destroyed instead
- Removable vehicle parts can now be dismantled into scrap
- Added vehicle protection and fuel efficiency fragments
- Vehicle window now displays the vehicle destroy timer, if the vehicle is unowned the player is shown a button to reset this timer
- Vehicle window now displays the chassis item so it can be recolored and masks can be applied
- Added tooltip for mask storage to show what mask is applied to an item
- Vehicle panels are now customisable (colorable) and are colored separately
- Vehicle air drop accuracy massively increased
- Recurve and fibreglass recurve bows can now be recolored
- Updated vehicle air drop beacon graphics
- Roach and kanga chassis spawn in the world, these vehicles have to be collected once again and can no longer be purchased (goat is still available for purchase)
- Vehicle gearbox stats have been pushed into engines and there is now just one type of gearbox per vehicle
- Removed random customisation for AR15s and AWMs, these items will now always start with their default look
- Removed random customisation for vehicles, vehicles will start out with a default look
- Increased effect of traction stat + baseline traction increased for all vehicles
- The kanga and goat are now more forgiving and harder to crash.
- Fixed an issue where vehicle chassis were failing to pass their assigned mask onto the other vehicle attachments
- Fixed an issue with spawn mutators trying to incorrectly create items when loading from a saved game
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