Rust 2634 за 1.10.2026 (Livestock Update)

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Список изменений:
  • New farmable animal - Cow
  • New farmable animal - Sheep
  • Added Milk, Skimmed Milk and Cream
  • New Creamy and Milky versions of most pure Teas
  • New Beef and Mutton Meat
  • New Shepherds Pie
  • New Beef Pie
  • Added Wool
  • Added vendor bartering mechanic
  • Added decorative frogs, rabbits, squirrels, sea turtles, crabs and jellyfish
  • Added new powergrid loot rooms to many monuments
  • Revamped sandbags deployable that can be stacked up
  • Machete art and animation refresh
  • Added 11 New achievements
  • Added Plague Hazmat Suit skin
  • Made ladder hatches skinnable (all variants)
  • Oil Rig crude pumping now takes 15 minutes to start producing
  • Removed duplicated hand mesh in viewmodels, saves ~100mb memory
  • Trimmed 15k+ renderers from standard proc gen world
  • Removed old animation clips for the old player model
  • 3p anim subsystem updates for many weapons
  • Air Wolf vendor at Bandit Camp will no longer sell air vehicles until their helipad has been repaired
  • Power Plant heavy fuse decay now scales based on server population - last 4x longer with 10 or lower players, same lifespan as before at 100 or greater players. Adjustable with convars powergrid.fusedecaylowpop, fusedecayhighpop, fusedecaylowpopscale
  • Improved colliders on the entrance to Legacy Shelter so its easier to get into or out of
  • Massively increased the melee protection of the Water Wheel, should be 4-5x as strong.
  • Rust client now downloads store assets from our backend, showing a blurred image in progress
  • Rust client no longer loads store assets by default, saving ~250MB on boot
  • Rust client now dynamically unloads store assets if it hasn't been opened for a minute, saving ~450MB
  • Updated some old DLC store media
  • Optimized the sizes of LOD textures, saving ~100-300MB memory in some instances
  • Remotely controlled turrets can now hit reactive targets
  • Improved physics performance of vehicles by ticking them in parallel
  • Added detailed frame timing info to the F8 performance overlay to help identify CPU/GPU bottlenecks.
  • Reduced the size of the HQM collectable
  • Optimized Newtonsoft JSON allocations
  • Optimized blueprint buttons running updates when the crafting menu is closed
  • Added analytics for signs being painted
  • Improved the country selection UI in the server browser
  • Improved server console compatibility with linux and windows terminals
  • Admin loadouts now correctly save and load item positions
  • Added option to invert the color of the brush preview when painting
  • Armor plates on the attack heli now fall off in random order instead of being predictable
  • Added option to change lock code on boat steering wheels
  • Can now deploy smart alarms on top of other deployables
  • Improved deployment of carvable pumpkins
  • Horses now drop considerably less dung, livestock are more efficient
  • Added colour wheel option to neon sign painting
  • Added larger brush size to neon sign painting
  • Painting brush outline is now a higher contrast inverted grayscale variant, the old version that shows the colour is still available behind the ConVar `paint.outlineinvert`
  • Fixed a rare client crash that would primarily occur in the deep sea
  • Fixed a console warning when hitting objects with a torch
  • Possibly fixed an issue where standing too close to the wall of a player boat when entering/leaving the deep sea would leave a player behind
  • Fixed handbrake on non cars not working as intended when toggle duck is enabled
  • Attempt #2 to fix an issue where players would get killed in boats when driving close to the shore
  • Fixed eggs dropped from wild chickens sometimes falling through the terrain
  • Possibly fixed a case where players would swap between running and swimming animations when swimming on the surface of the ocean
  • Fixed issues with head item overlay effects when downed/dying
  • Fixed inconsistent text alignment and spacing on item descriptions in inventory UI
  • Fixed dialogue on boat vendors on floating cities stating wrong direction for where to find purchased boats
  • Fuseboxes now show the model for the currently inserted fuse type rather than always showing a regular fuse
  • Fixed animations on player models stopping too early when using the last item in a stack on various entity types
  • Jobs 4(experimental) - fixed protobuf string serialization not being thread safe
  • Jobs 4(experimental) - fixed syncvar serialization not being thread safe
  • Fixed PlayerMovement NREing if server sends snapshots out of order on connect
  • Fixed battering ram hitting TCs through walls
  • Fixed item pickup and item dropped notices layout issues
  • Fixed settings search text highlighting issues
  • Fixed store showing "Store content failed to load" when your Rust item inventory is totally empty
  • Fixed cannon clippable through deployables
  • Fixed console and menu toast occasionally drawing lines on top of each other
  • Fixed hammerhead bolt ragdolling player without line of sight
  • Fixed input issues with Greek and Cyrillic keyboard layouts
  • Fixed player boats exploits
  • Fixed campfires cooking certain foods 2x as fast
  • Fixed composter showing "Turn On" and "Turn Off" options
  • Fixed players being kicked by errors in background work
  • Fixed RCON disconnect messages sometimes causing other RCON connections to drop out
  • Fixed elevator causing NRE when saved
  • Fixed server browser causing error when refreshing quickly
  • Fixed a rare map generation issue causing "holes" in the ocean
  • Fixed rail junctions sometimes being impassable by train
  • Fixed arrows being slightly rotated inside the crossbow viewmodel
  • Fixed oil rig radiation being able to start even though the locked crate was not looted
  • Fixed a rare case of crates duplicating on oil rig
  • Fixed minigun ammo counter not updating correctly when inside a container
  • Fixed an error that could happen when using binds with a greek keyboard layout
  • Fixed diving tanks and shields not occupying the backpack slot in the admin loadout UI
  • Fixed hackable crates giving out more clan points than intended
  • Fixed upgrading high external gates messing up attached door controller's positions
  • Fixed reskinning sheet metal doors messing up attached door controller's positions
  • Fixed pool cues being low quality in first person
  • Fixed an exploit where players could clip their head through the roof using storage adaptors
  • Fixed animation issues when shooting while in the new running animations
  • Fixed triangle foundations connecting together when they shouldn't
  • Fixed some items having a condition bar even though they could never lose HP
  • Fixed sometimes not being able to enter cctv codes in computer station UI
  • Fixed missile silo disappearing when looking from far away
  • Fixed an issue with searching in the settings causing incorrect text highlighting
  • Fixed PT boat turrets not appearing correctly on the death screen
  • Allowed various client commands to be set from the server again
  • Fixed cooking workbenches sometimes turning off mid-cooking
  • Fixed drop box placement allowing for a one way peek
  • Fixed salvaged cleaver sounds being audible from too far away
  • Fixed a crate spawn clipping into the wall in one of the caves
  • Fixed landmines being too big, caused by a recent change
  • Slightly decreased the size of the HQM collectable
  • Fixed locomotive bell not being audible by other players when rung
  • Fixed a floating light on large oil rig exhaust
  • Fixed static piano in outpost randomly breaking
  • Fixed parent history antihack causing invincibility on cargo ship under weird conditions
  • Fix country selection tag showing players country regardless of streamermode settings when in between updates
  • Fix SyncVar buffers being leaked when using parallel saves
  • Fix NaN values sometimes being generated for water level
  • Fixed player count of gamemodes changing when you click on different game modes
  • Fixed paintbrush outline on ornate frames
  • Removed MutexPool




Rust 2634 (1.10.2026/25654780) можно скачать по любой из этих ссылок:

Патч для обновления Rust 2633/25086780 до версии 2634/25654780:




 
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