Rust - 2094\22.06.2018 | Rust Legacy - 12.03.2015
HurtWorld - 0.3.8.9 | HurtWorld ItemV2 - 0.5.8.1
- Added new creature, Thorny Lizard, to desert creature group; It has the ability to transform rocks into ore.
- Added new creature Cave Hyena to Desert creature group; It has the ability to render fracture and bleeding on targets during combat.
- Added Thorny Lizard and Cave Hyena model information to Sky Museum.
- Added 26 additional Steam Achievements for players to unlock..
- Increase drop rate for high-tier items and decrease drop rate for low-tier items from level 80 beacon drops.
- Megarock Dragon's resistance to turret damage is reduced from 80% to 50%
- Increase hp for Iron Spike Wall and Iron Spike, and the damage they cause.
- Shadow Leopard's melee attack will no longer deal damage to Iron, Copper, Steel, Marble, or ]Magic Academy structures.
- Player's POV will no longer see through the terrain after characters die
- Server reset will no longer cause player’s bodies to disappear.
- Creatures in the taming process will return to wild state after server reboots.
- Optimize the vfx for Trapa's attack
- Fixed font issue with Traditional Chinese localization and Portugee localization.
- Fixed the correct item name for Iron Spike.
- Fungus Beast Saddle recipe will no longer be included in item drops.
- Исправление багов.
- Добавлены скины.
- Исправление некоторых багов.
- Fixed issue when creating an item, under certain conditions crafting materials are locked into the workbench being used.
- Fixed description info for 5 new types of structures (Crystal, Sea Crystal, Volcanic, Shining, and Darkwood)
- Fixed issue with level 120 creatures gathering rates being abnormal.
- Fixed issue with Mechanical Arm Fabricator not return the correct amount of materials on demolish command.
- Single Player, Non Dedicated and Dedicated game settings customization has been added. From 1x to 100x!
- Gathering Rates
- Resource respawn rates
- Player Damage Modifier
- Player Toughness Modifier
- Player water consumption rate
- Player food consumption rate
- Player stamina consumption rate
- Player health regeneration rate
- Creature attack damage modifier
- Creature toughness modifier
- Taming speed modifier
- Creature food consumption rate
- Creature health regeneration rate
- Building defense type damage modifier
- Building armor modifier
- Experience gain modifier
- Increased drop of Shark Skin from 1 to 3.
- Decreased magical ceiling's crafting requirements, from 3 magical wood and silver ingots to 1 of each.
- On Fury and Chaos servers, increased the drop rate of high quality loot from Gold Chests, decreased drop rate of primal quality and bronze ingots.
- Elementals golems will no longer eat cooked meat.
- Elemental golems will only mitigate damage by 50% for earth magic, will not longer be immune.
- Elemental golems' resistance to turrets has been decreased from 80% to 50%
- Elemental Golems's rock throw has been balanced. Area of Effect damage decreased from 80 to 40. Range of the area has been increased from 3 meters to 5 meters.
- Inreased all defensive plant health points to 5000. Balanced damage from creatures, magic and ranged weapons on defensive plants to be the same as versus their wild versions.
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