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Tier 2 and Tier 3 Workbenches now cost an additional 10%/20% scrap per purchase
External Structures now take 1.5 seconds to deploy
Moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
Safezone recyclers yield 20% less resources than before and take 8 seconds per cycle
Changes to how locations/dungeons/rooms are loaded and unloaded. For more information regarding this change, please see the FAQ
Fixed issue where Seasonal groups that extended over a year change wouldn't work in the new year
Fixed terrain modifications around locations not getting applied properly
Fixed bug where old pre-Mistlands terrain modification did not blend with newer modifications [Note! you have to run the “optterrain” command to update the terrain]