Список изменений:
- Fixed occasional occludee related errors
 - Fixed new explosions not affected by fog
 - Fixed lighting going dark sometimes; e.g. mining ores
 - Fixed cave entrances sometimes closed in low graphics quality
 - Fixed texture memory leak from paintable signs
 - Fixed various bugs with the roof side walls
 - Fixed bradley getting stuck by turning around in tight areas
 - Moved props from launch site that were getting the APC stuck
 - Fixed Bradley lights on gibs
 - Fixed Bradley lights on during day
 - Fixed NRE's when using 'spawn bradleyapc' command
 - Fixed Helicopter muzzle flash always aiming up instead of at target
 - Bradley coax actually aims directly at targets now
 - Disabled engine-side dynamic batching
 - Stripped some unused assets
 - Optimized coroutine yield instructions
 - Adjusted some memory pool buffer sizes
 - Optimized file storage system
 - Optimized texture processing library
 - Optimized storage container hashing
 - Optimized paintable signs
 - Tweaked decor spawns
 - Improved Oil Fireball effect
 - Improved Explosion effect for Heli/Bradley
 - Improved Debris effect for helicopter damage
 - Improved helicopter searchlight visuals
 - Bradley health doubled
 - Bradley heals after 5 minutes of no damage
 - Bradley loot table updated - far fewer explosives
 - Learnable recoil patterns for Thompson/SMG
 - Damage effects for Bradley