Список изменений:
- Added Frog Boots, My Dudes.
- Added new trees
- Added Road Exploration Tutorial
- Added Workbench Tutorial
- Added Research Tutorial
- Section Names for each tutorial instead of "task list"
- Added Pickles, with a chance of botulism
- Improvements in lighting process/ Higher IBL contribution
- Post Processes and LUTs refresh
- Visual upgrades on the world generation (terrain, rocks, foliage and lot more)
- Improved overall terrain splat mapping
- Higher Densities of Icebergs and Icesheets
- Optimized foliage system with a lot of different foliage types
- Vm animation updates
- Netting costs 1 Rope instead of 3
- Fire arrows cost 2 cloth instead of 10
- Scientists have reduced accuracy
- Changed default server information image
- Loot Barrels now drop 2 Scrap instead of 1
- Double Metal Door now default blueprint
- AK47 horizontal recoil kicks in faster
- Aim Sway inactive for several seconds after a shot
- Melee tip hides sooner
- Fixed some streaming sound related performance spikes
- Fixed missing mesh references on skinnable items
- Wild Animals now spawn in biomes and terrain that fits their environment
- Fixed inaccurate upkeep time on the tool cupboard
- Fixed doors not decaying when their upkeep was not paid for
- Fixed harbors not spawning correctly
- Fixed hilltop rocks sometimes overlapping monuments
- Fixed various small world generation issues
- Workbench Experiments can now reveal ammo types
- Fixed Garage Doors taking splash damage
- Fixed task list not displaying under some resolutions