Список изменений:
- Added procedural underwater labs
- Added submarines
- Added Fishing
- Added 8 new types of fish
- Added Sharks
- Added Spear Gun
- Added side maintenance tunnels at underground train stations, where the work cart trains are now kept
- Added 32 new prefabs for map makers
- Fixed audio level on thrown cassette recorders
- Fixed thrown cassette recorders not playing when coming into network range
- Fixed wires sometimes not displaying when placed at the maximum distance
- Fixed ice lakes never spawning
- Fixed prefab mountains not spawning on large maps
- Fixed shore wetness being applied deep underwater
- Fixed a graphics.uiscale value of 0.8 hiding the search text on the crafting screen when at 1080p
- Turned the exception from a failed 'connect' console command into a warning. It now shows up in the UI and as a warning in the console, instead of in the UI and as red exception text
- If a player is killed while inside a hurt trigger (e.g. barbed wire), always kill them immediately - same as if they'd died by the hurt trigger itself
- Fixed swamp fog lit at night from 750m
- Fixed pump jack floating decals
- Improved loot from small underwater crates
- Reduced untie time from 8 to 6 seconds
- Can now copy and paste phone numbers from the telephone dialling screen
- Added a button to copy the current phone's number in the dialling UI
- Wires will now snap to the socket position and not the surface behind the IO object
- Can now left click a filled IO socket to limit the animation to just that socket
- Can now press RMB while placing wires to remove the last placed point (hold RMB to clear the whole line)
- Improved performance, memory usage and initial buffering behaviour when streaming internet audio
- Show IO information in crafting panel
- Boom boxes connected to the same URL should now play in sync with each other and only use a single web stream
- Improved beat detection on dance floor, sound lights, and laser lights
- Improved fishing village spawning (more of them on smaller maps, better coastline coverage)
- Recycler right-click item transfer now rejects items that can't be recycled, doesn't move them to the input
- Right-click moving items to recycler now stops once the input slots are full, doesn't start filling output slots
- Made it easier to jump onto the underground rail platforms while standing on the train tracks
- Improved swamp fog visually
- Toned down CCTV blur
- Reduced hurt/cold/hot overlay
- Deluxe xmas lights now allow passthrough
- Small sign can now be placed on deployables