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Made adjustments related to processing in order to improve stability when playing with MODs.
Fixed an issue where an infinite loading screen would occur after defeating the World Tree boss in some cases.
Apartment Complex Monument
Rentable Stores
Added an experimental shadow caching mode for improved shadow rendering performance
(Softcore) Added 2x gathering rate
(Softcore) Added raid windows
New player model
New player animations
Upgrade to Unity 6
New Navmesh (default disabled)
New Attire: BDU Shirt
Workbench Upgrades
New Mortar deployable
Vending machine UI refresh
Binoculars refresh
New Server Browser region system
Blueprints stored in chests at the base can now actually be used in crafting.
Fixed an issue where using non-foundation structures such as pillars would cause roofs and other structures to float in mid-air.
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