Мелкие исправления
Исправлена загрузка скинов. Исправлена голосовая связь. Мелкие исправления.
Исправлена консоль Фикс голосовой связи Мелкие исправления
Added Chainsaw Added Incendiary Shotgun Shells Added Spas-12 Shotgun Terrain Blend Maps for better monuments transition Added upkeep grief protection Added glaucous willow and spicebush plants Added world reflection graphics setting Fixed painted signs sometimes resetting on server restart Fixed workshop skin corruption issue Fixed dark lighting at the gates of Military Tunnels Fixed incorrect star positions relative to sun and moon Fixed foundation rotation exploit Fixed workshop skin loading issue Fixed S11 Cave having no build block volumes (Hapis) Fixed locker, bed, workbench floating slightly after construction placed on no longer exists Bandages and syringes now show their healing information Searchlight no longer accessible without TC access Fixed weird sprint+aim exploit Optimized conditional model performance Vastly improved interior lighting Upgraded to Unity 2017.1.3 Improved cliff mesh placement next to monuments Moved our grass and overgrowrth to new foliage shader Optimized client file cache performance Increased tree view distance at high tree quality settings Optimized tree performance at low tree quality settings Slightly harder to wall off southern convoy (Hapis) Reduced forest size in areas for performance reasons (Hapis) Xmas tree no longer craftable Mailbox repairable Water purifier can no longer be placed on barbecue and fireplace All signs, banners and frames are now repairable Bed can be repaired Bed can be picked up with hammer + building privilege Repair bench wood cost removal Repairing items now costs 20% instead of 50% of their total cost Scientists have slightly more health Scientists have proper loot tables Stripped unused tree assets (disk space usage)
Исправлена текстура учёных. Мелкие исправления.
Обновлены скины. Обновлён Steamworks. Исправлен AI.
Добавлены скины. Добавлена возможность передачи звука игроку.
Added Frog Boots, My Dudes.Added new trees Added Road Exploration Tutorial Added Workbench Tutorial Added Research Tutorial Section Names for each tutorial instead of "task list" Added Pickles, with a chance of botulism Improvements in lighting process/ Higher IBL contribution Post Processes and LUTs refresh Visual upgrades on the world generation (terrain, rocks, foliage and lot more) Improved overall terrain splat mapping Higher Densities of Icebergs and Icesheets Optimized foliage system with a lot of different foliage types Vm animation updates Netting costs 1 Rope instead of 3 Fire arrows cost 2 cloth instead of 10 Scientists have reduced accuracy Changed default server information image Loot Barrels now drop 2 Scrap instead of 1 Double Metal Door now default blueprint AK47 horizontal recoil kicks in faster Aim Sway inactive for several seconds after a shot Melee tip hides sooner Fixed some streaming sound related performance spikes Fixed missing mesh references on skinnable items Wild Animals now spawn in biomes and terrain that fits their environment Fixed inaccurate upkeep time on the tool cupboard Fixed doors not decaying when their upkeep was not paid for Fixed harbors not spawning correctly Fixed hilltop rocks sometimes overlapping monuments Fixed various small world generation issues Workbench Experiments can now reveal ammo types Fixed Garage Doors taking splash damage Fixed task list not displaying under some resolutions
Mini Water Well Monuments Added hilltop rocks New network interpolation and extrapolation AI no longer ghost through fences and other transparent walls AI no longer ghost through barricades Fixed an ice lake exploit that allowed people build near trucks Fixed Hapis floating barrels at Site A Fixed spawning in the ocean on Savas Military Tunnels Level Design Refresh Added recycler to Savas KOTH Ak47 admire animation Double shotgun admire animation Eoka admire animation Mp5 admire animation Water bucket admire animation Rock admire animation Players no longer spawn on islands Maps have significantly more cliffs and hills Rivers have a nicer color EAC SDK update Monuments no longer spawn on islands Reduced player tick delay (peeker's advantage) Removed wood cost from double sheet metal doors Hapis old caves now have lighting Hapis updated with new water well monuments Updated Savas KOTH loot table with newly introduced items Removed pillar building block Added 10 tutorials Added functional water wells