Список изменений:
- Add ability to define custom falloff/spread/spatial blend curves on a sound by sound basis
 - New tree sounds
 - Added locational armor information when hovering over player preview
 - Added Bulletproof Glass
 - Added Explosive information panel
 - Added Armor Information panel
 - Added Seed information panel
 - Added Weapon Mod information panel
 - Ensured that the save coroutine does not crash when entity serializations throws an error
 - Window bars inserts are thinner (improved visibility)
 - Removed occluder meshes from building blocks (performance, memory usage)
 - Removed some unused components (memory usage)
 - Netting has larger ladder volume to allow climbing over frames
 - Dud explosives fall off moving objects
 - Fallen dud explosives never explode on pickup
 - Tree Minigame X's start relative to initial hit
 - Tree Minigame X's rotate less each hit
 - Can wear bandana with Bucket/Wood/Riot Helmet
 - Tree Minigame X's only rotate in one direction
 - Fixed spinner been placed in building block areas
 - Fixed ghosting/trail in inventory player preview caused by temporal anti-aliasing
 - Fix volume jump when a sound that's already fading out is told to fade out again
 - Fixed Explosives thrown on other explosives not attaching
 - Fixed dud explosives acting as garry's mod thrusters
 - Fixed quickcraft lag when looting lots of items
 - Fixed lag from map doing processing even when closed
 - Bone Armor now protects legs as well as chest
 - Bandana and wolf headdress protection reduced
 - Fixed arrow protection being different than bullet protection