Список изменений:
- Can equip a trumpet in Auto Turrets
 - New optional UI when playing demos (see demo.hud convar)
 - New admin/content creator commands to control weather effects on their client (adminclouds, adminfog, adminwind, adminrain)
 - New convar to set the cloud rotation (cloudrotation)
 - New admin/content creator command to disable underwater bubble effects (underwater_effect)
 - New replicated admin convar to change the ocean level for everyone on the server (oceanlevel)
 - New console command to add a value to a convar (for example, meta.add oceanlevel 0.1)
 - Add support for binding key combinations (for example, bind [leftshift+x] kill)
 - Added experimental Steam netcode
 - Added CCTV Camera support
 - Added Computer Station
 - Added Electrical Item information panel
 - Fixed blur effect staying on screen during a demo if the demo was playing back in slow motion
 - Fixed hostility flag being reset when you die and disconnect from the server
 - Fixed custom map markers disappearing when you die and disconnect from the server
 - Fixed some item info labels disappearing at odd window resolutions
 - Fixed demos failing to load if you have previously connected to a server without restarting the game
 - Fixed gun aim jumping after you finish shooting while mounted in a vehicle
 - Fixed igniter not igniting candles
 - Fixed downloading models from the workshop item editor when there's more than one model file
 - Fixed not being able to use demo.skip command once a demo has finished playing
 - Fixed exception when looking at entity that is returned to the pool
 - Fixed horse leaning exploits
 - Fixed sleeper parenting exploits
 - Fixed a seemingly endless amount of scrap transport helicopter exploits
 - Fixed even more explosive ammo, fire arrow and incendiary rocket exploits
 - Fixed various projectile trajectory exploits
 - Fixed exploits to create tool cupboards that belong to external / faraway bases
 - Fixed "changing network group to null" server warning spam
 - Fixed a number of IO entity networking glitches
 - Fixed AI weapon usage throwing lists from the memory pool to the garbage collector
 - Fixed several small client side projectile pooling issues
 - Fixed cargo ship sometimes spawning out of world bounds and immediately killing its scientists
 - Fixed cjk player names not showing in team dock
 - Fixed item name not showing in inventory under cjk
 - Shotgun traps now work in underwater caves.
 - Can now switch between multiple demos on the same map/seed without having to disconnect
 - Show a more helpful message when trying to build in a monument or too close to another building
 - Pressing escape now closes the report dialog
 - Road meshes now use several LODs (performance)
 - Roadside monuments can spawn next to both main roads and side roads
 - Place roadside monuments after all other monuments so they don't take space away from large monuments
 - Default world size is now 4250 (from 4000) to give monuments slightly more space to spawn in with the new ring road
 - Removed ring road from maps smaller than 4k since it takes away too much space