Список изменений:
- Added farming vendor to Hapis Island outpost
 - Added new Powered Water Purifier
 - Added new Fluid Combiner
 - Added new Water Pump
 - Added night vision goggles
 - Added electric Heater
 - Fixed research table deployment at harsh angles
 - Fixed Compound "Extra1" vending matchine incorrectly reverting to weapons
 - Fixed being able to loot power plant puzzle loot through a gap in the window
 - Fixed players getting stuck on train yard and water treatment plant rooftops
 - Fixed large and small candles being destroyed when placed on top of a deployable
 - Fixed Monument SAM sites been destroyed with melee weapons & tools
 - Fixed tooltips being able to go off the side of the screen (most noticeable on Respawn button)
 - Fixed slight rounding error on campfire water purifier conversion process
 - Fixed some incorrect information when mousing over IO ports on Fluid Switch
 - Fixed electrical battery not draining after a server restart in some cases
 - Fixed ch47 not dropping crates on land
 - Fixed being able to loot airdrop crates with minicopter
 - Fixed wheeled vehicles not being able to drive or fly into the Launch Site lowered area
 - Fixed players attempting to swim when mounting vehicles that are underwater
 - Fixed minicopter using the hot air balloon decay time value instead of its own
 - Fixed Gas Station fridge door being positioned incorrectly at lower LOD, and having no collider
 - Fixed edge case that caused roadside monuments to spawn upside down
 - Fixed 14 exploits and vulnerabilities
 - Oilrig hackable crates now inside red keycard puzzle area
 - No longer able to bypass monument puzzles using helicopters
 - Updated bootstrap loading UI
 - Hitting food boxes no longer flags the player as hostile
 - Drop boxes are now destroyed correctly when deployed near rocks
 - Solar panels now decay when placed outside building privilege
 - Sprinklers now decay when placed outside building privilege
 - Chairs now decay when placed outside building privilege
 - Red key card can now only be used twice
 - Sprinklers will now add wetness to players
 - Sprinklers will now put out fires
 - Sprinklers can now be powered by salt water (will have same effect as splashing salt water)
 - Added fluid input/output ports to campfire water purifier
 - Combined power on/off electrical inputs on Fluid Switch & Pump into a single Toggle input
 - Water Jug now holds 5000ml instead of 4000ml
 - Improved visual states on Fluid Switch (powered/unpowered/on/off)
 - Hardiness genes now boost temperature happiness
 - Removed "unknown genes" and gene display from consumable item info panel
 - Increased minimum temperature inside a planter box
 - Increased growth and yield gene effectiveness
 - Lowered optimal water saturation amount for planter boxes
 - Enabled incremental GC on Linux servers
 - Smoke grenade available at compound once again
 - Changed default string handling to only allow safe strings without control characters
 - Faster server entity hiding
 - Faster server file storage
 - Enabled Linux server incremental GC
 - Projectile frame rate is now independent from the physics frame rate
 - Habor monuments now have triple the barrel spawns and oil barrels.