Список изменений:
- Added MLRS
- Adding 4 desert military base monuments
- Added MLRS Ammo
- Added MLRS Targeting module item
- Undo Redo support for painting
- Search option when browsing shops at marketplace
- Can now loot items in campervan storage while it's on a lift
- Can now use hand gestures while crouching (doesn't apply to dances)
- New entity.downloadsign convar downloads sign data to the game folder in png form (admin only)
- Reduced horse dung
- Added "hits" to combat log (how many previous objects a projectile has hit)
- Added "integrity" to combat log (how much of its maximum damage % a projectile did)
- Added "travel" to combat log (the time a projectile has traveled for)
- Added "mismatch" to combat log (how much the client trajectory differs from the server trajectory)
- Fixed "Too close to monument" errors appearing when other placement problems were to blame
- Diving mask UI is now lit better while underwater in daytime
- Fixed screen overlays (Diving goggles, heavy plate helmet) being affected by UI scale
- Player inventory doesn't open up for a frame when a player is looted in a demo
- Fixed tool cupboard stacking using table deployable
- Fixed multiple rock terrain gaps
- Fixed various TC stacking methods
- Fixed a small gap in armored door double's hatch
- Fixed armored door inconsistent hatch LODs behaviour
- Fixed bonkers AO map on wooden doors gibs
- Fixed foundation.steps.stone wrong gibs assigned
- Blocked double jump through gas station extension ceiling
- Fixed Player IO ent button LODs kicking in way too soon
- Fixed floating decor in water_well_a
- Fixed grass missing in front of supermarket
- Fixed floating electric wire at stables_a
- Fixed missing keypad on compound farming vending machine
- Fixed a hole by Military tunnels mine entrance rocks
- Fixed inaccurate shadow proxies of lighthouse
- Fixed multiple deployment issues with beachchair
- Removed Halloween