Список изменений:
- Added MLRS
 - Adding 4 desert military base monuments
 - Added MLRS Ammo
 - Added MLRS Targeting module item
 - Undo Redo support for painting
 - Search option when browsing shops at marketplace
 - Can now loot items in campervan storage while it's on a lift
 - Can now use hand gestures while crouching (doesn't apply to dances)
 - New entity.downloadsign convar downloads sign data to the game folder in png form (admin only)
 - Reduced horse dung
 - Added "hits" to combat log (how many previous objects a projectile has hit)
 - Added "integrity" to combat log (how much of its maximum damage % a projectile did)
 - Added "travel" to combat log (the time a projectile has traveled for)
 - Added "mismatch" to combat log (how much the client trajectory differs from the server trajectory)
 - Fixed "Too close to monument" errors appearing when other placement problems were to blame
 - Diving mask UI is now lit better while underwater in daytime
 - Fixed screen overlays (Diving goggles, heavy plate helmet) being affected by UI scale
 - Player inventory doesn't open up for a frame when a player is looted in a demo
 - Fixed tool cupboard stacking using table deployable
 - Fixed multiple rock terrain gaps
 - Fixed various TC stacking methods
 - Fixed a small gap in armored door double's hatch
 - Fixed armored door inconsistent hatch LODs behaviour
 - Fixed bonkers AO map on wooden doors gibs
 - Fixed foundation.steps.stone wrong gibs assigned
 - Blocked double jump through gas station extension ceiling
 - Fixed Player IO ent button LODs kicking in way too soon
 - Fixed floating decor in water_well_a
 - Fixed grass missing in front of supermarket
 - Fixed floating electric wire at stables_a
 - Fixed missing keypad on compound farming vending machine
 - Fixed a hole by Military tunnels mine entrance rocks
 - Fixed inaccurate shadow proxies of lighthouse
 - Fixed multiple deployment issues with beachchair
 - Removed Halloween