The Oil Rig Update

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A new oil rig monument, heavy scientists, ocean changes and more.

The Oil Rig
A new monument has made its way to the Rust landscape: The Oil Rig.

it monument can be found off shore a bit farther than the cargo ship patrol path and will definitely require a team to conquer.

As mentioned in the last Dev Blog, we didn't want to just add another static environment with loot crates and wanted to do something a little more special for this one. Because of this and due to some limitations and problems with the existing AI system I was forced to rewrite the Humanoid AI from scratch. It's not perfect and you'll probably notice a few strange behavioral issues, but in general you should find the scientists on the Oil Rig much more responsive and intelligent and even exhibiting some new behaviors.Over the next little while I will iron out the issues and continue to improve on our AI system. Eventually this new system will replace...

The Air Power Update

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Minicopters, RF Communications, Performance tweaks and more.

Wireless Communication
Electricity is no longer limited to wires! you can now send information between circuits wirelessly. To facilitate this system we have added some new items

RF Broadcaster
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RF Receiver
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RF Transmitter
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RF Pager
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The RF Broadcaster will emit a signal on the chosen channel (1-9999) when it receives power.
The RF Receiver, which will allow passthrough when it detects the selected channel.
The RF Transmitter will emit a signal on the chosen channel while equipped with the fire button held down.
The RF Pager will emit a sound when it picks up a signal on the chosen channel.
We're excited to see what...

Happy New Year!

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Santa packs his presents away for another year. We're wiping maps and fixing a few bugs, so here's a short blog as we get back to business.

Christmas is Over
We're all returning to the office after a couple of weeks off, so this month's update isn't huge. We're disabling the Christmas content and fixing some bugs this update, nothing major.

HQM Upkeep Post-Mortem
André Straubmeier
Since many people have been wondering about this bug and why it took us so long to address it, here's a quick post-mortem, which I also posted on Reddit when we released this as a hotfix 2 weeks ago.

  • The bug was relatively rare and our testers were unable to reproduce it altogether
  • When it happened to a base and we checked that same base we couldn't reproduce it there either
  • I went over the tool cupboard code about 5 times and did not find anything wrong with it

The thing that finally gave us a lead was that...

Итоги 2018 года в Rust

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На пути своего существования Раст испытывал как взлёты, так и падения, а 11 декабря 2018 года нашей игре исполнилось 5 лет. Наше видение Раста заключалось в суровом, жестоком мире, где мы бы не создавали никаких правил, которые соблюдают другие онлайн игры - вы сами должны найти способ в нём выжить. Это привело к открытому миру, FPS мультиплееру со строительством, чем сейчас и является Раст. Когда Раст вышел, мы не ожидали, что он станет настолько популярным. Это был всего лишь прототип с плохим кодом, который мы планировали постепенно улучшать. Мы даже активно выступали за то, чтобы люди не покупали эту игру.

Вместе со скачком популярности на релизе 13 декабря 2013 года произошёл и большой спрос на незамедлительные регулярные обновления. Мы потихоньку начали понимать, что не можем дать игрокам то, чего они хотят. Мы тушили огонь проблем на нескольких фронтах. Мы пытались сделать так, чтобы всё работало, мы нанимали новых людей, пытались заставить заработать отдельные вещи. Но...

The Electric Anniversary

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Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy!

Electricity
Welp, that was fun.

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Electricty has been added to the game! I've been wanting to do this for a long time and finally decided to take the plunge this month and get it implemented. It's not totally finished, but all of the heavy lifting has been done so we'll be able to expand on it with ease in the coming months.

Electrical Components
Here is a list of all of the new electrical components added to the game:

AND Switch
Only allows passthrough when BOTH inputs receive power

Counter
Allows passthrough when a target value has been reached

Door Manipulator
Keeps a door open as long as it is powered

Blocker
Disables passthrough when power is...​

The Hot Air Balloon Update

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Up, up and away... Hot Air Balloons are in, along with anti-air missiles to take them down. There's a new type of Cargo Ship, nerfs, and more. This patch wipes the servers. Enjoy!

Hot Air Balloon
The Hot Air Balloon is now live! You'll find them all around the map, mainly in fields or other areas with flat ground. Hop on and fill it with Low Grade Fuel, hit the ignition and it's up, up and away… mostly.

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To steer, you'll need to find a pocket of air moving in the direction you wish to go and attempt to stay in it by maintaining that altitude. To help you with this, the balloon has a windsock and various flags positioned around it to help you gauge the wind direction. If you're rising too far above the pocket, disengage the engine and allow the hot air to dissipate. This will lead you to lose altitude. Re-engage the engines to...
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