HurtWorld V2

Игра HurtWorld V2 1.0.0.6

  • Performance has been greatly improved
  • Potato mode has been added to graphics options for low spec computers
  • Fixed a bug preventing C4s and signs from being placed on surfaces that aren't aligned with the world axis
  • FR18 sniper has been replaced with the AWM Greybox sniper
  • Added new icon and world item for 9mm ammo
  • Added new icons and world items for vehicle engines and gearboxes
  • Fixed a bug where equipping seed items could recolor your hat
  • The resolution picker in the options menu should now work correctly
  • Removed lower tier pickaxes from the higher tier pickaxe research costs
  • Fixed vehicle spawn locations so chassis should spawn in towns once again
  • Fixed some bugs with durability on the recurve bow
  • Fabricator machines can now repair items that match their installed blueprint for a small blueprint durability cost
  • Fabricator machine has a new mesh and has been textured
  • Pickaxe textures have been updated
  • Radiation protection gear now correctly protects from radiation instead of heat
  • Added vehicle wrench recipe into workbench
  • Fixed player disconnection message appearing as a connection message in chat
  • Reduced crafting costs for compass, storage chest, shack and campfire
  • Shigis will now always drop a raw steak on death
  • Shigi run speed and flee distance have been reduced
  • Forest Shigis now have an increased chance to drop a raw steak on death
  • Increased flint, stone and wood drop counts from the starting zone world items you can pick up
  • Increased Shigi and Owrong spawns in the starting zone
  • Increased player nutrition levels on spawn
  • Blast furnaces now return to your inventory after being disassembled with the machine wrench
  • Added new hit impact sounds for players as well as old hurt notification sounds
  • Fixed bug that would cause player items to be lost if they were in the server when it shutdown
  • Massively increased the vehicle chasssis spawn rate
  • Fixed UI performance issues caused by lots of sleepers being nearby
  • Fixed OpenGL shader support and added experimental Vulcan fallback support.
  • Melee cast raycasts now always use the first person cam position, this will stop being able to "Axe" you questions through walls.
  • Increased backpack storage amounts and reduced the spread of the random rolls.
  • Fixed spear not showing durability loss from throws
  • Fixed some naked ragdoll issues
  • Fixed bugs in compass so it shows nearby machines
  • Added health pack consumable
  • Tweaked loot tables
  • Added ammo to gun machines
  • Made more items scrappable and tweaked scrash return values
  • Fixed a bug where machines weren't syncing properly
  • Fixed a bug allowing extra items to be addded to the FR18 receiver
  • Rebalanced damage values on most weapons
  • Fixed a bug that was causing the player to take PVE damage from weapons
  • Added recurve bow as a possible drop from weapon machine crates
Сверху