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Игра Rust
2567 (7.11.2024/16321148)
Исправлена загрузка скинов.
Исправлена голосовая связь.
Мелкие исправления.
Исправлена консоль
Фикс голосовой связи
Мелкие исправления
Added Chainsaw
Added Incendiary Shotgun Shells
Added Spas-12 Shotgun
Terrain Blend Maps for better monuments transition
Added upkeep grief protection
Added glaucous willow and spicebush plants
Added world reflection graphics setting
Fixed painted signs sometimes resetting on server restart
Fixed workshop skin corruption issue
Fixed dark lighting at the gates of Military Tunnels
Fixed incorrect star positions relative to sun and moon
Fixed foundation rotation exploit
Fixed workshop skin loading issue
Fixed S11 Cave having no build block volumes (Hapis)
Fixed locker, bed, workbench floating slightly after construction placed on no longer exists
Bandages and syringes now show their healing information
Searchlight no longer accessible without TC access
Fixed weird sprint+aim exploit
Optimized conditional model performance
Vastly improved interior lighting
Upgraded to Unity 2017.1.3
Improved cliff mesh placement next to monuments
Moved our grass and overgrowrth to new foliage shader
Optimized client file cache performance
Increased tree view distance at high tree quality settings
Optimized tree performance at low tree quality settings
Slightly harder to wall off southern convoy (Hapis)
Reduced forest size in areas for performance reasons (Hapis)
Xmas tree no longer craftable
Mailbox repairable
Water purifier can no longer be placed on barbecue and fireplace
All signs, banners and frames are now repairable
Bed can be repaired
Bed can be picked up with hammer + building privilege
Repair bench wood cost removal
Repairing items now costs 20% instead of 50% of their total cost
Scientists have slightly more health
Scientists have proper loot tables
Stripped unused tree assets (disk space usage)
Исправлена текстура учёных.
Мелкие исправления.
Обновлены скины.
Обновлён Steamworks.
Исправлен AI.
Добавлены скины.
Добавлена возможность передачи звука игроку.
Added Frog Boots, My Dudes.Added new trees
Added Road Exploration Tutorial
Added Workbench Tutorial
Added Research Tutorial
Section Names for each tutorial instead of "task list"
Added Pickles, with a chance of botulism
Improvements in lighting process/ Higher IBL contribution
Post Processes and LUTs refresh
Visual upgrades on the world generation (terrain, rocks, foliage and lot more)
Improved overall terrain splat mapping
Higher Densities of Icebergs and Icesheets
Optimized foliage system with a lot of different foliage types
Vm animation updates
Netting costs 1 Rope instead of 3
Fire arrows cost 2 cloth instead of 10
Scientists have reduced accuracy
Changed default server information image
Loot Barrels now drop 2 Scrap instead of 1
Double Metal Door now default blueprint
AK47 horizontal recoil kicks in faster
Aim Sway inactive for several seconds after a shot
Melee tip hides sooner
Fixed some streaming sound related performance spikes
Fixed missing mesh references on skinnable items
Wild Animals now spawn in biomes and terrain that fits their environment
Fixed inaccurate upkeep time on the tool cupboard
Fixed doors not decaying when their upkeep was not paid for
Fixed harbors not spawning correctly
Fixed hilltop rocks sometimes overlapping monuments
Fixed various small world generation issues
Workbench Experiments can now reveal ammo types
Fixed Garage Doors taking splash damage
Fixed task list not displaying under some resolutions