Список изменений:
- Added triangular roof pieces
 - Added conditional roof corners
 - Added armoured passenger module
 - Added MidiConvar system
 - Wooden Barricade Cover
 - Added Mixing Table
 - Added Boosts system
 - Added berry plants
 - Added Tea items and recipes
 - Fixed several server DOS attack vulnerabilities
 - Fixed several hack / exploit vulnerabilities
 - Fixed server browser copy / pasting the query port instead of the connection port
 - Fixed roof weak side detection (now receive increased damage when hitting them from the inside)
 - Fixed inside/outside checks sometimes returning outside when a vehicle was actually inside (fixes indoor decay rate)
 - Attempted fix for cars getting stuck in thin colliders (may still happen, let us know)
 - Fixed cars and minicopters being unusable on load if the game was saved while they were starting their engines
 - Fixed car collisions with horses not always registering if hit at high speed
 - Fixed explosion forces not always knocking cars around if the car was empty and stationary
 - Fixed cars sliding sideways in a weird way when stopped on slopes
 - Fixed server-side projectiles (autoturrets, NPCs) sometimes being able to shoot into armoured modules
 - Fixed hot air balloon collider being present even when the balloon is not inflated
 - Fixed "SwitchedParent Missed horse.corpse" server error spam
 - Fixed skins not showing on third person models for bone club and bone knife
 - Fixed hostile UI marker appearing in demos
 - Fixed skins not appearing on thrown satchel charges
 - Fixed crafting menu appearing when moving camera down in demo mode
 - Fixed incorrect body shadows when wearing the bunny onesie
 - Fixed players standing up briefly when getting shot while seated
 - Fixed being able to set the fov to 0 while on a boogie board or inner tube
 - Boogie Board and Inner Tube will now take damage from thrown weapons
 - Improved server performance for large farms
 - Fixed getting dismounted while flying low over AirWolf on HapisIsland
 - Fixed supply drop flying away after getting hit by projectiles
 - Fixed spiral stairs not adding to upkeep and decay costs
 - Fixed tesla coil receiving damage through walls
 - Better audio bundle layout (build time optimization)
 - Vehicle lift bounds updated so it can now fit in a smaller T-shaped area
 - Engine internal items no longer decay along with the car, and take 50% less damage when the engine module is damaged
 - Reduced car collision damage by 50%
 - Cars on a powered vehicle lift no longer decay
 - Collisions with humans or animals now apply a force and damage back to the car itself
 - Individual panels on car modules now have their own gibs
 - Increased ability to drive vehicles up steep slopes
 - New carstats console command gives admins detailed info about all the cars in the world
 - Running forwards while deploying a Boogie Board will now apply some forward movement to the board
 - Hostile UI marker will only show when within 200m of a safe zone
 - Doors will now check for vehicle blockages while opening
 - Sunburn DLC Pools can now accept salt water
 - Reduced bone arrow thickness
 - Vehicle parts crate now spawns with two vehicle components
 - Removed middle building pocket from horseshoe cave (Balance)
 - Water pumps are now faster and each pump yield more water
 - Above ground swimming pool HP increase
 - Multiple sell order balance cost changes
 - Removed animation from water/fluid pump [temp]
 - Removed SavasIsland