January Update

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Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we are looking forward to the journey ahead in 2021!

2021
2020 was a strange year to be sure but regardless, we managed to add quite a few significant elements to the game :

  • Ring Road
  • Modular Turrets
  • CCTV Cameras
  • Farming 2.0
  • Night Vision Goggles
  • Electric Heaters
  • Rust+
  • Modular Vehicles
  • Airwolf, Boat shop, and stables
  • Mixing table
  • Elevators
  • Weather system
  • Telephones
  • Tech Trees
  • And many many more improvements and fixes
We're excited to see what we can accomplish in 2021 and we thank each and every one of our players for continuing to enjoy our work. We can't wait to show you what's next!

Blueprint Wipe
For the first time in years we are force-wiping blueprints across all rust...

Christmas 2020 Update

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Merry Christmas & Happy Holidays!

Tech Tree Update

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This month we have added the tech tree which will give you the choice of how you unlock your blueprints, this has also led to a huge update on item crafting recipes, tiers and the loot you will find in airdrops and heli/bradley crates.


Tech Tree
In November 2017 I implemented Workbench experimenting which allowed the player to use scrap to gain a random unknown blueprint. Since this time we've added nearly an extra 130 items which has made random experimenting both costly and frustrating.

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Say goodbye to experimentation and say hello to Tech Trees. Each level of workbench has its own tech tree composed of all of the items within its tech level. This new system allows you to see the entire tree of items and allows you to unlock them in a linear fashion, choosing paths and allowing you to specialize. This should...

Stables Update

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This month's update brings horse stables to purchase your trusty steeds, a new telephone system you can add to your base or find public phones along the roads and at monuments, a Taxi module for vehicles along with changes to vehicle costs, crafting and balancing along with the usual improvements and fixes and a moustache ??

Happy Halloween 2020

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Happy Halloween!
The Rust Halloween event is upon us! We've released a patch containing lots of spooky features, enabled the Trick or Treat event, NPC Mummies and a surprise.

Elevator Update

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This update brings an elevator for easy travel between floors of your base, A real life Rust chair that gives you an exclusive in game chair too, The Spacesuit skin for the Hazmat outfit, changes to roads and added trails as well as the usual balancing and optimisations

Elevator

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The Elevator is a new deployable object that allows you to easily travel between floors in your base. Simply place an Elevator on the ground floor and then stack additional Elevators on top of that to add floors.

Once you power the Elevator by plugging in a power source at the top of the shaft you can use the Up and Down buttons to move a floor at a time or directly to the top or bottom of the shaft. There is also a power input on each floor that will call the Elevator to that floor if it receives power. To help make this setup easier we've also made the Push Button send a small burst of...
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