This month's update brings a complete overhaul to Rust's graphics including some changes to monuments, Nvidia Reflex for reduced latency and the usual tweaks, fixes and improvements.
A Whole New World
This month Rust has received a huge visual update, the biggest to date! From new terrain, trees, rocks, cliffs, decor, grass, monument reworks and so much more.
This is the culmination of work by several people that took place on and off over the last couple
of years. It greatly improves how the game feels and gives it a fresh look.
Most of the new visuals were developed alongside the transition of the game to the High Definition Render Pipeline of Unity (HDRP) that we subsequently dropped after unsatisfactory performance results. We didn’t want to waste the efforts made to make the game look...
This month's update brings Gestures so you can visually communicate with other players, poker tables to complete the Bandit Camp Casino, the Easter week event and the usual fixes and improvements.
You can now express yourself with a new selection of gestures, available to everyone in a simple popup menu during gameplay. Just press B (by default) to open the menu and look at your options. These new gestures have been built to be used in first person, so you get nicely animated hand movements instead of just seeing your shadow gesture. This new system for gestures is a bit more flexible than the old system, and it has already supports some future features like looping animations and third person gestures.
A core goal of this new gesture system was reducing as much risk as possible when using them during tense gameplay. Gestures will now no longer unequip your...
This month we've added an underground transit system, slot machines, a new round of Twitch drops and more improvements and fixes.
You'll now find train entrances scattered across the world, typically you'll find entrances next to existing monuments. Upon the first inspection, they may not appear to be anything special but after venturing inside deep below the terrain, you'll now find a vast rail network with drivable workcarts.
When entering the train entrances you'll notice the huge spiral staircases penetrating deep into the terrain, central to the stairs you'll find a much quicker, but perhaps less safe elevator shaft.
Everything in Rust wants you dead, these tunnels are no exception. Upon reaching the...
This month we launch the Softcore Gamemode to soften the Rust experience for those that want it, a new automated drone delivery service for your vending needs, work on the Hapis revamp as well as the usual fixes and improvements.
A major part of Rust has always been its hardcore, ruthless PvP and will continue to be. But we're aware that some players want a less brutal experience (sometimes, anyway).
Introducing Softcore mode - a new game mode in Rust, aimed at more casual players. Don't worry, the majority of our servers will still be regular vanilla Rust (hardcore). During this first pass, you will find the following changes on Softcore servers:
When you're killed, half of your inventory can be reclaimed by you at either the spot of your death, or at a reclaim terminal (found at Bandit Town and the Outpost) - items in the reclaim terminal will de-spawn after...
Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we are looking forward to the journey ahead in 2021!
2020 was a strange year to be sure but regardless, we managed to add quite a few significant elements to the game :
Night Vision Goggles
Airwolf, Boat shop, and stables
And many many more improvements and fixes
We're excited to see what we can accomplish in 2021 and we thank each and every one of our players for continuing to enjoy our work. We can't wait to show you what's next!
For the first time in years we are force-wiping blueprints across all rust...