This month's update brings a complete overhaul to Rust's graphics including some changes to monuments, Nvidia Reflex for reduced latency and the usual tweaks, fixes and improvements.
A Whole New World
Vincent Mayeur
This month Rust has received a
huge visual update, the biggest to date! From new terrain, trees, rocks, cliffs, decor, grass, monument reworks and so much more.
This is the culmination of work by several people that took place on and off over the last couple
of years. It greatly improves how the game feels and gives it a fresh look.
Most of the new visuals were developed alongside the transition of the game to the High Definition Render Pipeline of Unity (HDRP) that we subsequently dropped after unsatisfactory performance results. We didn’t want to waste the efforts made to make the game look...