Патч для обновления Rust версии:
  • 2322/7735644(18.11.2021)
до версии 2323/7815068(2.12.2021)

  • Enhanced First Person spectate
  • Excavator supply drops
  • Excavator 2.5x more yeild
  • Failed code lock entry for after 8 failed attempts now locks out user for 15mins
  • Exposed bear, boar and chicken populations in Server Admin UI
  • Increased human AI line-of-sight responsiveness.
  • Compound Bow moved to T1 Techtree
  • Compound Bow loses condition while drawn back
  • Reduced NVG grain and overlay intensity
  • Fish can now be sold for more scrap at fishing village exchange
  • MP5 NPC drop chance lowered
  • Watch tower decay, health and craft time higher
  • Table item craft no longer need metal fragments
  • Higher forest density
  • TechTree T2 electricity and car parts now on a separate branch
  • [MLRS] Increased the target hit area, and rockets cluster less towards the centre. In general it's now better for larger bases vs. precision targeting.
  • [MLRS] Increased the MLRS UI map zoom a little to make targeting easier (remember that it will show a marker you've placed as well).
  • [MLRS] The MLRS UI now supports characters from other languages.
  • [MLRS] The MLRS rocket explosion ground effect now plays at the true hit point rather than directly below the main explosion.
  • [MLRS] Reduced MLRS rocket world model size and mass to 25% of actual size and mass. No more giant rockets.
  • Fixed skull rock skin missing sound effects
  • Fixed case where ammo would be lost when an auto turret reloads a weapon
  • Animals no longer continue to attack player corpses.
  • Animals will no longer attack players inside modular vehicles.
  • Fixed desync exploit abused by some private hack providers
  • Fixed gap exploit abused by a large number of hacks
  • Fixed missions UI enabled on first open and requiring double click to close
  • Fixed some mission typos, incorrect text and wrong reward amounts
  • [MLRS] Fixed MLRS rocket backfire effects flashing on when entering LOD range.
  • [MLRS] Fixed cassette recorders not sticking correctly to MLRS moving parts.
  • Fixed SAM sites not shooting hot air balloons anymore
  • The info panel for rocket ammo now shows their true maximum range instead of a semi-fabricated one.
  • Fixed LOD issues on the excavator
Патч для обновления Rust версии:
  • 2321/7656581(4.11.2021)
до версии 2322/7735644(18.11.2021)


  • Исправление ошибок.
  • Добавлен внутриигровой магазин предметов.
  • Like
  • Love
Реакции: memslava и pol2004
Патч для обновления Rust версии:
  • 2320/7626063(30.10.2021)
до версии 2321/7656581(4.11.2021)

  • Added MLRS
  • Adding 4 desert military base monuments
  • Added MLRS Ammo
  • Added MLRS Targeting module item
  • Undo Redo support for painting
  • Search option when browsing shops at marketplace
  • Can now loot items in campervan storage while it's on a lift
  • Can now use hand gestures while crouching (doesn't apply to dances)
  • New entity.downloadsign convar downloads sign data to the game folder in png form (admin only)
  • Reduced horse dung
  • Added "hits" to combat log (how many previous objects a projectile has hit)
  • Added "integrity" to combat log (how much of its maximum damage % a projectile did)
  • Added "travel" to combat log (the time a projectile has traveled for)
  • Added "mismatch" to combat log (how much the client trajectory differs from the server trajectory)
  • Fixed "Too close to monument" errors appearing when other placement problems were to blame
  • Diving mask UI is now lit better while underwater in daytime
  • Fixed screen overlays (Diving goggles, heavy plate helmet) being affected by UI scale
  • Player inventory doesn't open up for a frame when a player is looted in a demo
  • Fixed tool cupboard stacking using table deployable
  • Fixed multiple rock terrain gaps
  • Fixed various TC stacking methods
  • Fixed a small gap in armored door double's hatch
  • Fixed armored door inconsistent hatch LODs behaviour
  • Fixed bonkers AO map on wooden doors gibs
  • Fixed foundation.steps.stone wrong gibs assigned
  • Blocked double jump through gas station extension ceiling
  • Fixed Player IO ent button LODs kicking in way too soon
  • Fixed floating decor in water_well_a
  • Fixed grass missing in front of supermarket
  • Fixed floating electric wire at stables_a
  • Fixed missing keypad on compound farming vending machine
  • Fixed a hole by Military tunnels mine entrance rocks
  • Fixed inaccurate shadow proxies of lighthouse
  • Fixed multiple deployment issues with beachchair
  • Removed Halloween
Патч для обновления Rust версии:
  • 2318/7491556(7.10.2021)
  • 2320/7618402(28.10.2021)
до версии 2320/7626063(30.10.2021)

  • Исправлены случайные вылеты.
  • Мелкие фиксы.
Патч для обновления Rust версии:
  • 2318/7491556(7.10.2021)
до версии 2320/7618402(28.10.2021)


  • Включен хэллоуинский ивент.
Патч для обновления Rust версии:
  • 2314/7285713(2.09.2021)
до версии 2318/7491556(7.10.2021)

  • New Camper Module
  • New F1 Admin UI
  • Added Missions system
  • Added a search text box to the skin picker in the Repair Panel and Crafting menu
  • Added a button to enter the last entered code in the code lock (can also press Reload to trigger the button)
  • Added an Aim Down Sights sensitivity multiplier (acts as a multiplier on base sensitivity eg. 0.5 mouse sensitivity x 0.5 ADS sensitivity = 0.25 sensitivity while aiming)
  • Item descriptions now scale to fit long descriptions in the Crafting menu
  • Binoculars now fade in/out twice as fast and start at the lowest zoom setting
  • Can now voice chat while painting signs
  • Sign painting will no longer use a low resolution texture on low graphics settings
  • Show the total amount of an item in your inventory on the item pickup pop up in the bottom right of the screen
  • The planter inventory can now only be accessed by looking at the edge of the planter
  • Large planters now snap to the centre of foundation and floor blocks (hold Sprint to disable)
  • Flipped boats should now reliably flip rightside up with one push
  • Looking at vehicles that have no seats left will now show as Occupied instead of showing a Mount option that won’t work
  • Painted signs can now be picked up (includes empty picture frames and neon signs) without losing their painted data
  • Unpainted signs can now be stacked up to 5
  • Painted signs have a small icon in their inventory and clicking on them will show the painted data
  • Increased range of light source in painting UI so large signs aren’t partially illuminated
  • The sign painting UI will now remember the rotation of the last sign that was painted (per session)
  • Open/closing doors while crawling now takes three seconds
  • When attempting to build too close to a monument the error message will now display the translated name of the monument (instead of “Can’t build here”)
  • Improved several placement error messages
  • F4 and F9 keys are no longer hardcoded to screenshots, added screenshot.takescreenshot and screenshot.takehiresscreenshot that can be bound as needed
  • Right clicking scrap while a research panel is open will put the scrap in the bottom slot
  • Lowered volume of audio static in the background of boom boxes, speakers, etc
  • Right clicking a pumpkin in the inventory will now move the pumpkin to the belt instead of clothing
  • Ceiling light can now be repaired more reliably from below
  • Worms and grubs will go the inventory by default instead of the belt
  • Auto Turrets now automatically self-auth when placed (like TC’s)
  • Added an Assign to Friend option to Auto Turrets
  • Any team members in the Assign to a friend Sleeping Bag/Auto Turret UI will now appear first in the list
  • Don’t show steam ID’s on Sleeping Bag/Auto Turret friend UI while streamer mode is active
  • Human skulls being sold in vending machines will now display their name in the tooltip
  • Item search in crafting menu should now disregard accented characters when filtering (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
  • Supply Drops now have small lights that activate at night
  • [Admin] entity.deleteby now accepts multiple steam ids
  • [Admin] Added entity.deletebytextblock that parses a text block for steam ids (eg. can use the results of “ent auth”)
  • Added "cargoshipevent" command for server owners to start the cargo ship event
  • Horses now produce dung more often
  • Dung yeilds more Fertilizer
  • Added custom junkyard prefabs for map makers
  • Military tunnels NPCs no longer respawn while players are inside tunnels
  • Military tunnels elite crates respawn inline with AI (no more looting elite crates with no AI spawned)
  • Added small (50) MinDistanceDifferentType to roadside monuments
  • Less strict locker placement
  • Added "Copy" and "Clear" to the console UI
  • Reduced crafting time of all modular car engine components from 30s to 10s
  • Fixed garage doors blocking placement on the floor above them while open
  • Running a dedicated server will no longer set graphics quality to 0 on clients on the same machine
  • Fixed issue where binding a key to nothing that was also a default key wouldn’t save correctly and the binding would be lost on next boot (can now unbind mouse wheel)
  • Fixed glowing hair in player inventory preview
  • Fixed issue where players would get stuck in a placeholder dance when respawning if they were dancing when killed
  • Fixed Boom Box loading incorrect URL after a player leaves and enters network range or after a respawn
  • Fixed tanker car module not getting properly disconnected from water sources when moving
  • Fixed Small sign stacking
  • Fixed elevator exploits
  • Fixed excessive explosion force on the chinook
  • Fixed cargo ship layouts breaking during server restart
  • Fixed paddle glow outline being flipped
  • Removed Gravis Island from Facepunch servers
Патч для обновления Rust версии:
  • 2311/7144052(5.08.2021)
до версии 2314/7285713(2.09.2021)

  • Added smaller moonpools to underwater labs
  • Added a new store front to fishing village's equipment shop
  • Can now use non dance gestures while swimming
  • If player is holding S when they catch a fish, block backwards movement for 1s or until the S key is released
  • Added global.usersinrange admin convar
  • Fixed console not properly scrolling through all of it's lines (used to show ~250 lines, should now show all 500)
  • New "combatlog_outgoing" convar to get a combatlog of only outgoing damage
  • Thrown cassette recorders now decay
  • Inventory item description now scales to better fit long descriptions
  • Reduced explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites
  • Both submarine types now have storage
  • Now only showing sonar blips for other subs if those subs have their engine running
  • Submarines stop moving a lot faster when the driver dismounts - prevent runaway subs and drowning risk when dismounting by mistake
  • Submarines now need to surface once every ten minutes, can't hide underwater forever
  • Rear passenger in duo sub can now turn all the way around
  • Submarine driving now adds to the boating stat
  • Increased minimum allowed size of the underwater labs
  • Renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth
  • Added 21 new prefabs for map makers
  • Removed blue and red card lab spawns from underwater labs
  • Player crawling health reduced by 75%
  • Added chocolate bar world model
  • Bullets now deal slightly more damage to submarines
  • Fixed not being able to gesture while on a sofa
  • Fixed rare case where player eyes would appear incorrectly
  • Fixed rotor on CH47 map marker not rotating
  • Fixed case where players could access scrap on slot machine incorrectly
  • Fixed toggling lights causing issues while gesturing
  • Fixed paddling animation blending issue (boogie boards, kayaks, inner tubes)
  • Underwater crates now have 12 item slots, fixes rare case where underwater crates would spawn with > 6 items and an item would be cut off
  • Fixed dances continuing after mounting a vehicle
  • Fixed fish line getting snapped when the player is standing too far back from a ledge (players now have to stand closer to the edge)
  • Fixed WorkCarts decaying in the maintenance tunnel where they spawn
  • Fixed bullet proof moonpool water at underwater labs
  • Fixed icebergs sometimes overlapping underwater labs
  • Fixed vegetation sometimes clipping into underwater labs
  • Fixed underwater lab 45 degree corridors sometimes overlapping each other
  • Fixed server.maxconnectionsperip convar not working
  • Fixed floating crates in airfield
  • Fixed items dropping inside locker when stacked
  • Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
  • Fixed T stacking small signs
  • Rising torpedo type
Патч для обновления Rust версии:
  • 2306/6981766(5.07.2021)
до версии 2311/7144052(5.08.2021)

  • Added procedural underwater labs
  • Added submarines
  • Added Fishing
  • Added 8 new types of fish
  • Added Sharks
  • Added Spear Gun
  • Added side maintenance tunnels at underground train stations, where the work cart trains are now kept
  • Added 32 new prefabs for map makers
  • Fixed audio level on thrown cassette recorders
  • Fixed thrown cassette recorders not playing when coming into network range
  • Fixed wires sometimes not displaying when placed at the maximum distance
  • Fixed ice lakes never spawning
  • Fixed prefab mountains not spawning on large maps
  • Fixed shore wetness being applied deep underwater
  • Fixed a graphics.uiscale value of 0.8 hiding the search text on the crafting screen when at 1080p
  • Turned the exception from a failed 'connect' console command into a warning. It now shows up in the UI and as a warning in the console, instead of in the UI and as red exception text
  • If a player is killed while inside a hurt trigger (e.g. barbed wire), always kill them immediately - same as if they'd died by the hurt trigger itself
  • Fixed swamp fog lit at night from 750m
  • Fixed pump jack floating decals
  • Improved loot from small underwater crates
  • Reduced untie time from 8 to 6 seconds
  • Can now copy and paste phone numbers from the telephone dialling screen
  • Added a button to copy the current phone's number in the dialling UI
  • Wires will now snap to the socket position and not the surface behind the IO object
  • Can now left click a filled IO socket to limit the animation to just that socket
  • Can now press RMB while placing wires to remove the last placed point (hold RMB to clear the whole line)
  • Improved performance, memory usage and initial buffering behaviour when streaming internet audio
  • Show IO information in crafting panel
  • Boom boxes connected to the same URL should now play in sync with each other and only use a single web stream
  • Improved beat detection on dance floor, sound lights, and laser lights
  • Improved fishing village spawning (more of them on smaller maps, better coastline coverage)
  • Recycler right-click item transfer now rejects items that can't be recycled, doesn't move them to the input
  • Right-click moving items to recycler now stops once the input slots are full, doesn't start filling output slots
  • Made it easier to jump onto the underground rail platforms while standing on the train tracks
  • Improved swamp fog visually
  • Toned down CCTV blur
  • Reduced hurt/cold/hot overlay
  • Deluxe xmas lights now allow passthrough
  • Small sign can now be placed on deployables
Патч для обновления Rust версии:
  • 2303/6808270(3.06.2021)
  • 2306/6963632(1.07.2021)
до версии 2306/6981766(5.07.2021)

  • Various Microphone stand fixes
  • Fixed laser lights lasers not displaying
  • Hopeful fix for the recorder not recording local players voice when using surround sound setups.
Патч для обновления Rust версии:
  • 2303/6808270(3.06.2021)
до версии 2306/6963632(1.07.2021)

  • Added Voice Props DLC Pack
  • Added circular train tunnel stairwell piece
  • Added crawling state when wounded
  • Added Countryside Tunnel Entrances
  • Added Tree Birds
  • Added Cassette Recorder (DLC)
  • Added 3 lengths of cassette (DLC)
  • Added Boom Box (DLC)
  • Added Portable Boom Box (DLC)
  • Added 3 dance gestures (DLC)
  • Added Megaphone (DLC)
  • Added Microphone Stand (DLC)
  • Added Music Light (DLC)
  • Added Music Lasers (DLC)
  • Added Disco Floor (Multiple variants)(DLC)
  • Added Connected speaker (DLC)
  • Added Mobile Phone (DLC)
  • Added 7 achievements (DLC)
  • Added DLSS
  • Added Render scale options
  • Added some requested cubes for map makers /modding/cubes
  • Fixed "Lost Soul AR" skin
  • Fixed "Chocolate Egg" skin
  • Fixed damage sometimes not applying to elevator passengers, stating "player_distance" in combat log
  • Fixed If players recover from being wounded, they can't get wounded again within one minute
  • Fixed invisible nametags at certain angles
  • Fixed Huge wooden sign no longer breaks after upgrading and rotating wall
  • Fixed fireworks not firing due to server side budget issues
  • Fixed compound missing catcher catcher
  • Fixed unable to click drink icon when overlapping with the box
  • Fixed Lost Soul AR 42106 / 2426264628 Chocolate Egg 42200 / 2439077520 skins
  • Fixed admins getting kicked when logging out under terrain
  • Fixed invalid shots while players were using lifts
  • Fixed Minicopter "push" appearing whilst mounted
  • Fixed bear LODs
  • Fixed tabbing F1 menu cycling
  • Fixed 'nowgao' in contacts UI
  • Fixed players mouths not moving when voice chatting
  • Fixed players sometimes glitching into the WorkCart cabin
  • Train tunnel stairwells and elevator shafts are much shorter
  • Train tunnel entrances no longer have to rotate after placement
  • Rowboats are now easier to flip back over by pushing
  • Updated Primitive Lootbox Sound
  • Airfeild Monument AI
  • Train yard Monument AI
  • Binoculars only show nametag pips during the day
  • Reduced nametag pop-in delay
  • Enable kicks for inside terrain antihack
  • Stricter inside terrain antihack
  • Hitch & trough can now be placed down narrow triangle passages
  • Disable alt cursor outside of demos (spectate)
  • Improved AI Responsiveness when the server is under heavy load
  • Improved Rowboat flip
  • Shore flickering
Сверху