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Fixed unable to plant next to Pumpkin in phases mature, fruiting and dying while planted in a planter
Fixed modular car chassis allowing repair with a hammer (had no useful effect, only modules should allow for repair)
Fixed some spacing issues on sleeping bag buttons on death screen
Fixed some issues with Skull Spike skins
Fixed gib issues on Skull Spikes and crate_basic
Fixed camera clipping on vm chainsaw when wearing jacket
Kayak Paddle model and animation update
AND Switch Stackable
Audio Alarm Stackable
Binoculars no longer require a workbench
Blocker Stackable
Boats and rideable horses now spawn procedurally again
Button Stackable
Can now pick up Kayak with hammer, loses 25% condition each time it's picked up
Chainlink Fence Stackable
Chair Stackable
Counter Stackable
Diving Fins can be recycled
Diving Mask can be recycled
Diving Tank can be recycled
Door Controller Stackable
Double shotgun now requires two pipes and an additional 25metal fragments
DropBox Stackable
Electric Fuse Stackable
Electric Heater Stackable
Electrical Branch Stackable
Elevator Stackable
Flasher Light Stackable
Floor grill Stackable
Floor triangle grill Stackable
Fluid Combiner Stackable
Fluid Splitter Stackable
Greatly reduced the amount of dehydration when consuming anti-radiation pills
Hazmat suit can now be repaired
Hazmat suit now uses condition
Hide Vest protection rebalance
Hide Vest reduced crafting cost
Holosight workbench Tier 2
Hoodie crafting cost reduced
Hoodie protection rebalance
Igniter Stackable
Increased Long Sword condition
Increased Mace condition
Increased Machete condition
Increased Prison Cell Gate health
Increased Prison Cell Wall health
Increased rocket launcher deploy delay
Increased Salvaged axe crafting time
Increased Salvaged Cleaver condition
Increased Salvaged Sword condition
Large medkit now provides small amount of instant health
Large Solar Panel Stackable
Laser Detector Stackable
Launch site floodlight towers now have radiation
Long sleeve T-Shirt protection rebalance
Memory Cell Stackable
Nail gun reload time now matches animation (reloads slightly quicker)
OR Switch Stackable
Paddle no longer requires a workbench to be crafted
Prison Cell Wall Stackable
RAND Switch Stackable
Reduced 8x weapon attachment crafting time
Reduced Advanced ore tea yield to 35%
Reduced AND Switch crafting cost
Reduced Assault Rifle crafting time
Reduced Audio Alarm crafting cost
Reduced Auto Turret crafting time
Reduced Bass crafting time
Reduced Beancan crafting time
Reduced bear rug crafting cost
Reduced Bed crafting time
Reduced Binoculars crafting cost
Reduced Blocker crafting cost
Reduced Bolt Action Rifle crafting time
Reduced Bone armour crafting cost
Reduced Bone Armor crafting time
Reduced Bone Helmet crafting cost
Reduced Bone Helmet crafting time
Reduced Bucket Helmet crafting time
Reduced building planner crafting time
Reduced Burlap Gloves crafting time
Reduced Burlap Headwrap crafting time
Reduced Burlap Shirt crafting time
Reduced Burlap Shoes crafting time
Reduced Burlap Trousers crafting time
Reduced Button crafting cost
Reduced Clatter Helmet crafting time
Reduced Coffee Can Helmet crafting time
Reduced Computer Station crafting cost
Reduced Counter crafting cost
Reduced Cowbell crafting time
Reduced Custom SMG crafting time
Reduced Door Controller crafting cost
Reduced Double armoured door crafting cost
Reduced Double Barrel Shotgun crafting time
Reduced double metal door crafting cost
Reduced Double Sign Post crafting cost
Reduced double wooden door crafting cost
Reduced Electrical Branch crafting cost
Reduced Elevator crafting cost
Reduced F1 Grenade crafting time
Reduced Flame Thrower crafting time
Reduced Flame turret crafting time
Reduced Flame turret crafting time
Reduced Flasher Light crafting cost
Reduced Fluid Combiner crafting cost
Reduced Fluid Splitter crafting cost
Reduced Fluid Switch & Pump crafting cost
Reduced Flute crafting time
Reduced Gate external high stone crafting time
Reduced Gate external high wood-crafting time
Reduced Guitar crafting time
Reduced gunpowder crafting cost of landmine
Reduced HBHF Sensor crafting cost
Reduced HE grenade radius and damage
Reduced Heavy Plate Helmet crafting time
Reduced Heavy Plate Jacket crafting time
Reduced Heavy Plate Pants crafting time
Reduced Hide Vest crafting cost
Reduced Hitch and Trough crafting cost
Reduced Hitch and Trough crafting time
Reduced Holo sight attachment crafting time
Reduced Hoodie crafting cost
Reduced Hose Tool crafting cost
Reduced Huge Wooden Sign crafting time
Reduced Icepick crafting time
Reduced Igniter crafting cost
Reduced Incendiary 5.56 rifle ammo crafting time
Reduced Incendiary Pistol Bullet crafting time
Reduced Jerry Can Guitar crafting time
Reduced Kayak crafting cost
Reduced Key lock crafting cost
Reduced Key lock crafting time
Reduced Landmine crafting time
Reduced Landscape Photo Frame crafting time
Reduced Landscape Picture Frame crafting time
Reduced Lantern crafting time
Reduced Large Banner Hanging crafting time
Reduced Large Banner on pole crafting time
Reduced Large Furnace crafting time
Reduced Large Furnace crafting time
Reduced Large medkit crafting cost
Reduced Large medkit crafting time
Reduced Large Photo Frame crafting time
Reduced Large Rechargeable Battery crafting cost
Reduced Large Solar Panel crafting cost
Reduced Large Wooden Sign crafting time
Reduced Large wooden storage box crafting time
Reduced Laser Detector crafting cost
Reduced Laser sight attachment crafting time
Reduced Longsword crafting cost
Reduced Longsword crafting time
Reduced Mace crafting time
Reduced Medical Syringe crafting time
Reduced Medium Rechargeable Battery crafting cost
Reduced Medium Wooden Sign crafting time
Reduced Memory Cell crafting cost
Reduced Metal Chest Plate crafting time
Reduced Metal Facemask crafting time
Reduced metal Pickaxe crafting time
Reduced MP5 crafting time
Reduced Muzzle booster attachment crafting time
Reduced Muzzle break attachment crafting time
Reduced Oil Refinery crafting time
Reduced One Sided Town Sign Post crafting time
Reduced OR Switch crafting cost
Reduced Portrait Photo Frame crafting time
Reduced Portrait Picture Frame crafting time
Reduced Powered Water Purifier crafting cost
Reduced Prison Cell Gate crafting time
Reduced Prison Cell Wall crafting time
Reduced Prison Cell Wall reduced crafting cost
Reduced Prison Gate reduced crafting cost
Reduced Pump Shotgun crafting time
Reduced Pure ore tea yield to 50%
Reduced Python Revolver crafting time
Reduced RAND Switch crafting cost
Reduced reinforced glass window health (350)
Reduced Repair Bench crafting time
Reduced Research Table crafting cost
Reduced Research Table crafting time
Reduced Revolver crafting time
Reduced RF Broadcaster crafting cost
Reduced RF Pager crafting cost
Reduced Riot Helmet crafting time
Reduced Road sign jacket crafting cost
Reduced Road sign jacket crafting time
Reduced Road sign kilt crafting cost
Reduced Road sign kilt crafting time
Reduced Root Combiner crafting cost
Reduced Salvaged Cleaver crafting time
Reduced Salvaged Sword crafting time
Reduced Satchel crafting time
Reduced Search light crafting time
Reduced Sign Hanging crafting time
Reduced Silencer attachment crafting time
Reduced Simple sight attachment crafting time
Reduced Siren Light crafting cost
Reduced small furnace crafting time
Reduced Small Generator crafting cost
Reduced Small Rechargeable Battery crafting cost
Reduced Small Wooden Sign crafting time
Reduced Spinning Wheel crafting time
Reduced Splitter crafting cost
Reduced Sprinkler crafting cost
Reduced Stash crafting time
Reduced Stone spear crafting time
Reduced Stone Stone spear crafting cost
Reduced Stone tools craft time
Reduced Switch crafting cost
Reduced Tall Picture Frame crafting time
Reduced Tambourine crafting time
Reduced Tank Top crafting time
Reduced Tesla Coil crafting cost
Reduced Thompson crafting time
Reduced Tier 1 Workbench crafting time
Reduced Tier 2 Workbench crafting time
Reduced Tool Cupboard crafting time
Reduced Trumpet crafting time
Reduced Tuba crafting time
Reduced Tuba crafting time
Reduced Wall external high stone crafting time
Reduced Wall external high wood crafting time
Reduced Watchtower crafting cost
Reduced Watchtower crafting time
Reduced Water Barrel crafting time
Reduced Water catcher large crafting time
Reduced Water catcher small crafting time
Reduced Water pipe shotgun crafting cost
Reduced Water Pump crafting cost
Reduced Wind Turbine crafting cost
Reduced Wire Tool crafting cost
Reduced Wood Armor Pants crafting time
Reduced Wood Chestplate crafting time
Reduced Wood Storage Box crafting time
Reduced Wooden floor spikes crafting time
Reduced XL Picture Frame crafting time
Reduced XOR Switch crafting cost
Reduced XXL Picture Frame crafting time
Reinforced Glass Window renamed to Strengthened Glass window
Reinforced window bars health reduced (500)
Reinforced window bars now have glass
Reinforced window bars renamed to Reinforced Glass Window
Relaxed rug placement to allow deployment on ceilings again
Ripe potato plants yield more potatoes
Root Combiner Stackable
Scarecrow Stackable
Secret Lab Chair Stackable
Shirt collared requires cloth instead of leather
Shirt protection rebalance
Siren Light Stackable
Small oil refinery now uses similar deployment behaviour as the Large furnace
Small Stash Stackable
Smart Alarm Stackable
Smart Switch Stackable
Smoke grenade craftable and researchable (T2)
Smoke grenade now stacks to 3
Snap Trap Stackable
Snowman Stackable
Splitter Stackable
Sprinkler Stackable
Survival Fish Trap Stackable
Switch Stackable
T-shirt protection rebalance
Tank Top no longer requires workbench
Tank Top now requires cloth instead of leather
Tank Top protection rebalance
Tesla Coil Stackable
Timer Stackable
Wetsuit can be recycled
Wooden barricade cover no longer requires workbench
XOR Switch Stackable
Can now use Delete or Backspace in Code Lock UI
Planters will now slowly fill up with water when exposed to rain
Can now equip sunglasses with more face and head attire (including moustaches)
Added Phone Booths to Harbor, Supermarkets and Gas Stations
Added maxconnectionsperip server convar to limit the number of connections from the same IP (default=5)
Added build_terraincheck server convar to protect against exploits to build inside terrain (default=true)
Monument markers fall back to root game object name when phrase is not set
Added assets/bundled/prefabs/modding/monument_marker.prefab for custom map monument markers (displayed name is taken from the PrefabData "category" string)
Added support for maxreceivetime to Steam Networking (client perf)
Fixed async disconnect callback race condition in Steam Networking (could result in corrupt connection)
Optimized Steam Networking packet processing server overhead
Metal Embrasures now Workbench level 2
Glass Window now Workbench level 2
Garage door now Workbench level 2
RF Detonator now Workbench level 2
Rand Switch now Workbench level 2
Memory Cell now Workbench level 2
Laser Detector now Workbench level 2
Storage Monitor now Workbench level 2
Smart Switch now Workbench level 2
Smart Alarm now Workbench level 2
Tesla coil now Workbench level 2
Advanced Horse Shoes now Workbench level 2
Roadsign Horse armour now Workbench level 2
High External Gate now Workbench level 2
Saddle price reduced to 75 scrap
Boat cost reduced to 125 scrap
Rhib cost reduced to 300 scrap
Revamped Air supply crate
Updated APC event crate
Updated Attack helicopter event crate
Chainsaw never takes more than 3 attempts to start
Added Steam Networking (requires server to be launched with -swnet and -queryport)
Added server demo recording
Added desire trails to small monuments
Added additional side road connections to monuments (larger overall road network)
Fixed recycling stacks yield fewer resources than individuals
Fixed cargo ship lights not turning off during the day
Fixed invisible barrier across airfield rear door
Fixed glitchy interior door at airfield
Fixed not being able to place water items (boogie boards, tubes) after the servers water level was changed
Fixed search text appearing on crafting UI incorrectly
Fixed barrel gibs appearing in the wrong colour
Fixed not being able to download some textures from the Workshop Submission UI
Fixed vehicle parenting exploit
Fixed projectile velocity change exploit
Fixed projectile penetration exploit
Fixed several RPC exploits and DOS attack vectors
Fixed roof conditional model flyhack false positive
Fixed spawning on beach too close to fishing village
Fixed fishing villages sometimes spawning on islands
Fixed that the first monument that was placed (usually a harbor) would nearly never be connected to the road network
Fixed ORSwitch sparks
Fixed Sphere/Dome monument barrel spawners inside each other
Fixed allowing deployment through reinforced glass window
Fixed placing furnace on construction when placed at max-height
Fixed green card respawn at swamp_c
Fixed inside terrain antihack false positives at the water treatment plant (instant death spots)
Fixed unable to plant next to sapling or higher stage berry bush in a planter
Fixed engine stats not appearing when inspecting an engine on a car
Fixed some inconsistency shooting through glass (one way)
Fixed Autoturret targeting shotgun trap
Fixed windmill not rotating to the wind direction
Fixed Unable to break down multiple Steam items in inventory
Fixed the point of interest and death map markers using the center of the image as the origin, should have been bottom center
Fixed being unable to power storage monitors directly from batteries
Fixed minicopter being able to penetrate windows
Player collider now resizes correctly versus projectiles like rockets when the player is crouched or lying down (wounded, sleeping)
No longer showing "1ft" on wire or hose items, since they're unlimited
Boats now decay at an increased rate when in deep water
Kayaks will now be slightly slower when when two players are paddling (still faster than just one paddler)
Disabled mip maps on terrain splat maps so they look less awful in the distance and on low graphics qualities
Disabled mip maps on terrain normal map to preserve terrain detail in the distance
Power lines can end at ring road (massively speeds up power line layout generation on large maps)
Allow 1 out of the 4 corners of a monument to slightly reach into a neighboring tier when finding spawn locations for them
Berry Bushes can now be cloned at earlier growth stages
Reduced building block around swamp_c
Reduced range of bandit sentry turret (Fishing Villages)
Reactive target now requires a hammer to pickup
Tweaked Powerplant radiation volumes, no longer result in high levels of radiation moving around the sides
Updated some old and incorrect/out dated item descriptions
Reduced chance of finding T1 car parts at road and water junkpiles
Moved garage door lock position higher
Push Button now sends a small burst of electricity when pushed even with no input
Refreshed player map color scheme
Update scope overlays to scale the color with the time of day (so no more bright scope at night)
Added server.censorplayerlist (default false) to streamer mode the player list returned by A2S_PLAYER server queries (will not apply to already connected players so set it at startup)
Added world.rendermap to render a high res PNG of the map
Updated tea icons
Healing Tea - Advanced and Pure versions now provide a small amount of instant health, As well as greater healing over time
Wood Tea - Basic +50%, Advanced +100%, Pure +200%.
Scrap Tea - Basic +50%, Advanced +100%, Pure +200%.
Max Health Tea - Duration increased to 20mins.
NPC vendors now refill their stock slowly instead of having an infinite amount always available
Improved picking up deployables by holding E with a hammer equipped
Fixed several issues / exploits with conditional roof pieces
Fixed water hit projectile exploits
Fixed harbors sometimes spawning next to massive cliffs, making them difficult to reach
Fixed junkyard rarely spawning on maps due to monument count / density limits
Fixed some workshop mesh downloads not working (doors specifically)
Powered Water Purifier will now stop converting if it's output container is full
Fixed powered Water Purifier gibs incorrectly aligned
Fixed garage doors getting stuck closed if a vehicle was too close (garage doors should always be able to open)
Fixed case where players were incorrectly being blamed for kills a recently driven car was responsible for
Fixed the invisible extra item slot in the locker UI
Fixed right-clicking ammo into an autoturret only filling the first slot
Fixed another user being able to turn on/off single-user static "oven" objects (e.g. refinery, BBQ) while a user is using the UI
Fixed cockpit-with-engine module engine not being accessible when the module wasn't in the front slot. Engine can now also be accessed from inside the module, as long as the car isn't on
Fixed people being able to go AFK at a vending machine, preventing others from using it.
Fixed oil rig crate despawning
Fixed CH47 crashing into oil rig radio tower on ingress/egress on some map seeds
Eliminated frame rate drops from several new entities when moving around the map (pooling support)
Electric Heater will now heat up nearby planter boxes
Water Barrels will now drain evenly when connected to a splitter into other barrels
Increased the maximum length of water connections
Helicopters will no longer be visible at long distances if they are inactive
Server performance improvements for large farms
Improved performance and memory consumption when creating Gibs for destroyed entities
Painted signs will now display in a demo if they were painted when the demo started recording
Locker now allows right-click moves into either the clothing or belt slots, with items going to the apppropriate place automatically
F9 large screenshots now include the depth-of-field effect if it's turned on
Modular Car cockpit modules now have glass
Reactive Targets can now optionally use electricity, with power in/out and raise/lower triggers. Power flows from input to output while the target is lowered
Searchlight deployables now use electricity instead of fuel
Signs, paintings etc now show up when replaying demos (for demos that were recorded after this update)
Door Controller now includes an electric passthrough output
Increased interaction hotspot size for initiating locked crate hacking, should help if the keypad is blocked by something
Text muting a player will now mute their voice chat
Workbenches can now be picked up
Drinking tea now hydrates
Healing tea is no longer found in food crates
Updated Hapis with fishing villages
Improved RHIB physics, should now traverse across the water more smoothly