• Мелкие исправления
  • Исправлена загрузка скинов.
  • Исправлена голосовая связь.
  • Мелкие исправления.
  • Мелкие исправления
  • Исправлена консоль
  • Фикс голосовой связи
  • Мелкие исправления
  • Added Chainsaw
  • Added Incendiary Shotgun Shells
  • Added Spas-12 Shotgun
  • Terrain Blend Maps for better monuments transition
  • Added upkeep grief protection
  • Added glaucous willow and spicebush plants
  • Added world reflection graphics setting
  • Fixed painted signs sometimes resetting on server restart
  • Fixed workshop skin corruption issue
  • Fixed dark lighting at the gates of Military Tunnels
  • Fixed incorrect star positions relative to sun and moon
  • Fixed foundation rotation exploit
  • Fixed workshop skin loading issue
  • Fixed S11 Cave having no build block volumes (Hapis)
  • Fixed locker, bed, workbench floating slightly after construction placed on no longer exists
  • Bandages and syringes now show their healing information
  • Searchlight no longer accessible without TC access
  • Fixed weird sprint+aim exploit
  • Optimized conditional model performance
  • Vastly improved interior lighting
  • Upgraded to Unity 2017.1.3
  • Improved cliff mesh placement next to monuments
  • Moved our grass and overgrowrth to new foliage shader
  • Optimized client file cache performance
  • Increased tree view distance at high tree quality settings
  • Optimized tree performance at low tree quality settings
  • Slightly harder to wall off southern convoy (Hapis)
  • Reduced forest size in areas for performance reasons (Hapis)
  • Xmas tree no longer craftable
  • Mailbox repairable
  • Water purifier can no longer be placed on barbecue and fireplace
  • All signs, banners and frames are now repairable
  • Bed can be repaired
  • Bed can be picked up with hammer + building privilege
  • Repair bench wood cost removal
  • Repairing items now costs 20% instead of 50% of their total cost
  • Scientists have slightly more health
  • Scientists have proper loot tables
  • Stripped unused tree assets (disk space usage)
  • Исправлена текстура учёных.
  • Мелкие исправления.
  • Обновлены скины.
  • Обновлён Steamworks.
  • Исправлен AI.
  • Добавлены скины.
  • Добавлена возможность передачи звука игроку.
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Реакции: Leya
  • Added Frog Boots, My Dudes.Added new trees
  • Added Road Exploration Tutorial
  • Added Workbench Tutorial
  • Added Research Tutorial
  • Section Names for each tutorial instead of "task list"
  • Added Pickles, with a chance of botulism
  • Improvements in lighting process/ Higher IBL contribution
  • Post Processes and LUTs refresh
  • Visual upgrades on the world generation (terrain, rocks, foliage and lot more)
  • Improved overall terrain splat mapping
  • Higher Densities of Icebergs and Icesheets
  • Optimized foliage system with a lot of different foliage types
  • Vm animation updates
  • Netting costs 1 Rope instead of 3
  • Fire arrows cost 2 cloth instead of 10
  • Scientists have reduced accuracy
  • Changed default server information image
  • Loot Barrels now drop 2 Scrap instead of 1
  • Double Metal Door now default blueprint
  • AK47 horizontal recoil kicks in faster
  • Aim Sway inactive for several seconds after a shot
  • Melee tip hides sooner
  • Fixed some streaming sound related performance spikes
  • Fixed missing mesh references on skinnable items
  • Wild Animals now spawn in biomes and terrain that fits their environment
  • Fixed inaccurate upkeep time on the tool cupboard
  • Fixed doors not decaying when their upkeep was not paid for
  • Fixed harbors not spawning correctly
  • Fixed hilltop rocks sometimes overlapping monuments
  • Fixed various small world generation issues
  • Workbench Experiments can now reveal ammo types
  • Fixed Garage Doors taking splash damage
  • Fixed task list not displaying under some resolutions
  • Mini Water Well Monuments
  • Added hilltop rocks
  • New network interpolation and extrapolation
  • AI no longer ghost through fences and other transparent walls
  • AI no longer ghost through barricades
  • Fixed an ice lake exploit that allowed people build near trucks
  • Fixed Hapis floating barrels at Site A
  • Fixed spawning in the ocean on Savas
  • Military Tunnels Level Design Refresh
  • Added recycler to Savas KOTH
  • Ak47 admire animation
  • Double shotgun admire animation
  • Eoka admire animation
  • Mp5 admire animation
  • Water bucket admire animation
  • Rock admire animation
  • Players no longer spawn on islands
  • Maps have significantly more cliffs and hills
  • Rivers have a nicer color
  • EAC SDK update
  • Monuments no longer spawn on islands
  • Reduced player tick delay (peeker's advantage)
  • Removed wood cost from double sheet metal doors
  • Hapis old caves now have lighting
  • Hapis updated with new water well monuments
  • Updated Savas KOTH loot table with newly introduced items
  • Removed pillar building block
  • Added 10 tutorials
  • Added functional water wells
Сверху