[*]UPDATED Polished metal melee weapon impacts
[*]UPDATED Misc minor sound and mix tweaks
[*]UPDATED AK47 Horizontal Recoil slightly increased
[*]UPDATED AK47 Maximum Aimcone slightly reduced
[*]UPDATED DBS aimcone reduced
[*]UPDATED DBS recoil reduced
[*]UPDATED Eoka aimcone reduced
[*]UPDATED Handmade Shell does 9 damage instead of 7
[*]UPDATED Handmade Shell spread increased slightly
[*]UPDATED Handmade Shell Pellet velocity decreased
[*]UPDATED Shotgun Slugs are now half price
[*]UPDATED Buckshot max effective distance increased to 40m
[*]UPDATED Optimized several client side commands related to entity lookups
[*]UPDATED Tweaked scale of small clutter rocks
[*]UPDATED Optimized anisotropic filtering on textures and skins
[*]UPDATED Optimized and trilinear filtering on skins
[*]UPDATED Optimized deferred decals using instancing
[*]UPDATED Silenced TrackID error when DLL was not found
[*]UPDATED Fixed item info showing up as null when destroying world items
[*]UPDATED Added transform caching to deferred decals
[*]UPDATED Eliminated garbage allocations on several dictionary keys
[*]FIXED Fixed Thompson having wrong screenshake effect
[*]FIXED Fix npcs spamming footstep effects when moved long distances in a single frame
[*]FIXED Fixed bug where aimcone was using spherical math instead of circular
[*]FIXED Fixed viewmodel flickering when spamming RMG
[*]FIXED Fixed viewmodel going crazy when ADS immediately after weapon deploy
[*]FIXED Fixed bows flooding the server with RPCs when aiming them with no arrows in the inventory
[*]FIXED Fixed broken reflections on Hapis rivers
[*]FIXED Reduced intensities on some emissive materials
[*]FIXED Fixed hurt effect looking too bright
[*]FIXED Fixed lighting on torch, campfire and furnace
[*]FIXED Fixed deferred mesh decals; e.g. numbers on harbor cranes
[*]FIXED Fixed laser pointer emissive blobs and beam intensity
[*]NEW Added server.woundingenabled ConVar. When false players always die
[*]NEW Added additional DOS protection to server
[*]NEW Automatic Weapons have slight center weighting for automatic shots
[*]NEW Shotgun Pellet grouping weighted to the center slightly
[*]NEW Added maxrpcspersecond server convar
[*]NEW Added maxtickspersecond server convar
[*]NEW Added maxcommandspersecond server convar
[*]NEW Added P2P flooding protection to client
[*]NEW Added maxpeerspersecond client convar
[*]REMOVED Deleted unused third party assets (download size)